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World Of Warcraft will let Horde and Alliance players team up for raids and dungeonsWorld Of Craft?
World Of Craft?
Image credit:Blizzard
Image credit:Blizzard

World Of Warcraft is downplaying the “War” bit and planning to let Alliance and Horde players play together. It’ll be an opt-in feature for those who want it, but it’ll let you form cross-faction parties for running dungeons, raids and rated PvP when it launches.
Ion Hazzikostas, game director of World Of Warcraft, outlined the changes in adetailed blog post. It sounds like it’s not a simple change, however.
World of Warcraft: Shadowlands Cinematic TrailerWatch on YouTube
World of Warcraft: Shadowlands Cinematic Trailer

“There have been two decades’ worth of code and content crafted with the assumption that parties can only have players of a single faction, and while we want to make this feature available as soon as possible, the extent of the change means that it couldn’t be ready in time for the upcoming Eternity’s End content update. Instead, we are planning to test and release it as part of a subsequent 9.2.5 update,” says the post.
The two guiding principles, Hazzikostas writes, are to “focus on organised instanced gameplay” and “make this an opt-in feature as much as possible.” The thinking goes that instanced play - those aforementioned raids, etc. - are the area where players being separated between factions has the greatest negative impact. The post provides further detail on how the system will work:
Of course, I haven’t played WoW in ten years so what do I know. Blizzard’s post specifically solicits feedback and so farthe 800+ responses seem overwhelmingly positive.