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Warzone landing guide: the fastest way to land in WarzoneThe fastest and best ways to land in Warzone, based on distance travelled
The fastest and best ways to land in Warzone, based on distance travelled

Call Of Duty: Warzone landing guide
As with all Battle Royales with a landing phase at the start of the game, there are two big factors that determine your landing method in Warzone: the trajectory of the plane, and your desired landing position. Below we’ll cover the best landing methods for any situation - and also why it might notalwaysbe the best idea to land first.
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Best landing method (0-500m)
If you want to land somewhere that isless than around 500 metresfrom where you jump out of the plane, you shouldpoint your nose right at your desired landing spot, and press forward. Only open your chute early if you need to angle yourself to land on a building roof. Otherwise, just wait for the chute to deploy automatically.
It can be hard to see ahead of time how far away your landing spot is from your jump point. But here’s a little tip: see those squares on the map above? They’re also visible whenever you open the Tac Map in-game.Each square is exactly 375m2. So 500m means approximately one-and-a-third squares, or just less than the distance from one corner to the opposite corner. See the below diagram:

The relative elevation of the start and end points will change this slightly, so if you’re aiming for a mountainous region or a very high rooftop, you should shave 10-20% of this distance off, to make sure you get there.
Finally: if the plane is flyingdirectly overwhere you want to drop,it is still best to drop when 500m or so away, rather than waiting until you’re right on top of it. See below:

Best landing method (500-1400m)
So that’s the theory. As for how to do it in practice: the key is to keep an eye on youraltimeterto the right of your reticule. This altimeter tells you two things: your distance from the ground directly below you; and your velocity. The best way to break your journey into regular steps is to pull your chute the moment you reach a certain velocity.
That velocity threshold depends on how far you want to travel. If you’re only travelling 700 metres or so, you’ll only really want to cut your chute once or twice over the entire journey, which means you should probably be cutting your chute at around 100-120 metres per second, if not more.
But for longer distances, you’ll need many more steps. From my testing, the maximum distance you can travel with this method (pulling your chute at around 30 metres per second each time) is approximately 1400m.
I’ll leave the hours of testing to someone else, but using a little linear interpolation we can make a lazy estimate of the optimal velocity threshold for different distances:
Best landing method (1400-1800m)
If you’re after a quieter start to a Warzone match, your best bet is to head as far away from the plane path as possible. It doesn’t come without any penalties, because you’ll likely reach the ground a whole minute or more after most other players, and thus will be at a disadvantage. But that doesn’t matter much as long as you’re nowhere near anyone else.
If you want to travel beyond 1,400 metres, you really shouldn’t be cutting your chute at all. You shouldpull your chute as early as you canafter leaving the plane, look towards the horizon, and just press forwards until you land.
From my testing it seems you can reliably cross a goodfive squares, or roughly1,800 metres, using this method. Which is almost the entire width of the map. So if your plane path is relatively centred, you can reach just about any point on Verdansk that you’d like. It’s just not very efficient to do so.
Chuting and Shooting - the problem with landing first
Okay: now you know pretty much the best methods for landing for any distance away. Now we get to the part where I explain why it might not always be the best idea to beat everyone to the ground.
The reason for this is that, in Warzone, if you cut your chute then you get a few seconds where you’re able to use your weapons to aim and shoot as normal. And seeing as everyone starts the game with a pistol, that means if you’re beating an enemy to the ground, they can pull, cut, and then shoot you from above, ripping away your Armoror even killing you outrightbefore you hit the ground.
It’s a fascinating way to balance out the advantage of landing first, and I’m not sure if I like or hate it. For the shooter, there’s really no reason not to shoot and attempt to weaken the enemy beating them. But for the “shootee”, it’s tough to know what to do if you start getting shot at. You can either swerve away, pull your chute, and wait for the enemy to pass you soyoubecome the shooter; or you just cut and weave about, hoping you land before you’re killed.
Alternatively, you could adjust your whole drop journey so that you’re arriving slightly later than everyone else. It’s generally the safest route, but only if you land somewhere that’s immediately free of enemies. Otherwise you’re putting yourself at a huge disadvantage.
If you cut your chute, you won’t automatically redeploy it
But, and here’s the crucial thing:if you have cut your chuteat any point during the landing, thenthat auto-deployment will not happen. You must manually deploy, or you’ll die upon impact with the ground.

Thus concludes our Call Of Duty: Warzone landing guide. Now, while you’re waiting for your next turn to hurtle down towards the massive land of Verdansk, why not check out one or two of our other Warzone guides?