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Turning off High On Life’s endless gun chatter only reveals an even more mediocre FPSAlien guns aren’t so alien, after all

Alien guns aren’t so alien, after all

Gus, a green alien gun, fires a spread of alien shotgun pellets at any enemy in High On Life.

When I previewedHigh On Lifeat Gamescom earlier this year, I came away with a little skip in my step. Justin Roiland and Squanch Games might be on to a winner, I thought. The talking alien gunsweren’t that irritatingand the gun fights seemed solid! And it appealed to my juvenile sense of humour too. Poo and wee? Yeah, you’ll get a cheap chuckle from me. I understood then that it might not be for everyone, but hey, I can roll with that if the FPS bit is good.

HIGH ON LIFE OFFICIAL LAUNCH TRAILERWatch on YouTube

HIGH ON LIFE OFFICIAL LAUNCH TRAILER

Cover image for YouTube video

As someone who doesn’t mind Rick & Morty, there are times when High On Life does make me chuckle, and I appreciate the wider scope of you, a bounty hunter, zipping between these bizarre alien planets to carve the soft flesh off a partially melted ballsack. A great sense of adventure kicks in whenever you step through a portal to a dust-caked desert world filled with sand toads with spleens for tongues, or peer over a railing to see hover-cars soaring across a grey metropolis. It may be difficult to swat away the incessant buzz of your guns, but I genuinely believe the world is an exciting place to inhabit.

The player looks out at the slums in High On Life.

The trouble with the guns is that they’re effectively grafted to your wrist, and they rarely stop yammering. Turn “Gun Chatter” off in the settings and it doesn’t make much of a difference. Your pistol Kenny might not comment when you’re reloading, but he’s still hardwired to interact with each story milestone of pitstop – of which there are many. The most grating are those with Gene, a haggard ex-bounty hunter octo-man who bickers with your sister, and these interactions are like nails scratching against a chalkboard smashing repeatedly into a knife scraping against a plate. Often, I zone out and browse TikTok on my phone during these moments. Yes, that truly cursed social media platform supersedes High On Life (go watch JJ Curry Reviews, though, they create true cinema).

But if you strip away all the swearing and blaring and it reveals an FPS that’s only mediocre at best. Despite Roiland and Co.’s capacity for dreaming up bustling martian mega-cities and isles of gloop, you’re only ever really fending off the same handful of baddies as you warp between each planet. What’s most disappointing of all is your arsenal, which – besides one gun – is so eager to conform to beige FPS standards. Kenny is a laser pistol, there’s a shotgun, there’s a rip-off of Halo’s iconic Needler. Only one actually acts like a bizarre, extraterrestrial species, birthing ravenous blue babies that cling onto enemies and chomp them to death.

The player wields a green alien gun and fires at some blobby, yellow enemies in High On Life.

The player wields a yellow goldfish-looking gun that has an expression of horror on its face as it looks down at a deceased alien gun on an operating table in High On Life.

The player talks to some sad teddy bears who’ve caged a yellow alien in High On Life.

The player cradles a pink alien gun and speaks to Blorto, an orange alien who sneakily lets you in on his illegal activities in High On Life.

Each of your guns has an alternate fire that mixes things up a bit, I suppose. Like Kenny, whose Glob Shot sends enemies flying into the air so you can ‘juggle’ them with more shots. But really, you can only shoot them a couple of times in what’s a rather unsatisfying juggle. Mods can alter the ways your guns behave too, but these are all rather tame adjustments that focus on efficiency. I don’t care for efficiency and damage! Give me an irradiated bladder that hoses enemies down with boiling piss. Give me a girthy meat-truncheon which gorges on skin and burps out pools of acidic jello with every swing. Just give mesomethinga bit spicier; we’re in an unhinged universe, no?

I’ve now reached the point where I sigh whenever the game expects me to fight. For an FPS, it’s not ideal when the thing you’re meant to do lots of becomes a slog. And it’s not ideal when everything that surrounds it also tires. A shame.