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Truck Simulator now supports mods in multiplayer’Cause we got a modded convoy rockin' through the night

‘Cause we got a modded convoy rockin’ through the night

A convoy in a modded American Truck Simulator multiplayer screenshot.

After adding official multiplayer modes toAmerican Truck SimulatorandEuro Truck Simulator 2, developers SCS Software have now made both support mods in multiplayer too. They’re games many truckers mod with the trucks and decor of their dreams, so it’ll be nice to show everyone your true truck self. I’d call this your drivatar but Forza has already claimed that.

American Truck Simulator: Wyoming DLCWatch on YouTube

American Truck Simulator: Wyoming DLC

Cover image for YouTube video

Multiplayer mod support arrived withupdate 1.42yesterday. The Convoy mode server browser will notify you when a server is modded, and pop open helpful Steam Workshop windows to download any mods you don’t have. You can run Convoy with mods not on the Steam Workshop, but players will need to find the downloads manually.

Currently Convoy is capped to a maximum of 70 mods per session, though this may change. The devs say, “We understand that a smaller percentage of our community may use more than this number and we will continue to monitor feedback made across our social media channels to tweak and make adjustments in the future if we see it necessary.”

I like the idea of Convoy. I want to keep on truckin' with my fellow truckatars, but I’ve never tried it. My enthusiasm for tourism in American Truck Sim means I’m great at the America part and terrible at any aspect of Truck. I’d be mortified if my attempts to wedge my truck somewhere odd so I can admire a view ended up causing a huge tailback and trapped other drivers. I’m sorry, I’m sorry, I’m trying to fix it.

Update 1.42 also updated the game’s force feedback for steering wheel controllers. SCS say the old FFB was “a group of artificially set up effects”, and the new one combines some of those old artificial effects with new centering and friction effects “based on real calculations from forces on the first steering axle” as you drive. It’s meant to be more realistic this way. I seesome Logitech wheelfolkaren’t super chuffed with how it feels now, mind.