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Titanfall movement makes the future of Team Fortress 2 modding look excitingA wallrunning experiment with new expanded modding capabilities
A wallrunning experiment with new expanded modding capabilities

Over the weekend, Valvelaunched a public beta test branchof Team Fortress 2 with support forVScript. First introduced with L4D2, VScript lets modders fiddle with the game’s guts in new and exciting ways with a scripting language.
This being shiny and new still to TF2, we don’t have many concrete examples of what modders might make. But one thing we do have is a very striking video recreating bits of Titanfall 2 inside the other TF2:
Vscript is about to absolutely change what’s possible in TF2. Excited to see what people come up with.I bet@Monsterclip_JMand@iambadmofowould love to see this.pic.twitter.com/LzIBLow7JC— Cory De La Torre (@TheHorseMangler)November 9, 2022
Vscript is about to absolutely change what’s possible in TF2. Excited to see what people come up with.I bet@Monsterclip_JMand@iambadmofowould love to see this.pic.twitter.com/LzIBLow7JC
As for the Titan falling, Sarexicus says “the entire fall setup is actually done with map logic, rather than VScript, using existing particle effects and sounds to achieve the look.” But VScript does come in “when I get into the titan, which gives me a bunch of separate setups and attributes (including changing my model to Robot Soldier’s, although you don’t see that).”
Sarexicus isn’t done yet either:
Lastly, the future! I don’t plan to drop this now that I’m in the full swing of things.next up:- giving the grappling hook a timer and charges, like Titanfall 2- adding Apex Legends' slide mechanics- adding ledge grabbing to make the player movement more snappy and fun— Sarexicus (@Sarexicus)November 9, 2022
Lastly, the future! I don’t plan to drop this now that I’m in the full swing of things.next up:- giving the grappling hook a timer and charges, like Titanfall 2- adding Apex Legends' slide mechanics- adding ledge grabbing to make the player movement more snappy and fun
As proofs of concept go, this is pretty dang cool. I am excited to see what else might be possible as Valve let modders fiddle deeper in TF2’s guts. Might be a while before really cool stuff becomes commongplace (VScript support is still in beta, for starters) but hell, TF2 is 15 years old and still kicking—what’s the hurry?
It is good to see Valve adding such a useful feature to Team Fortress 2. They had neglected the game for years, letting it become overrun with cheaters, racists, spammers, bots, and cheating racist spambots. They have started updating it with multiple notable patchesfollowing a fan campaign. Letting modders add and tweak more things themselves is a clever way to help revitalise the game.