HomeNews
The scripting language powering some of the best written games now works with Unreal engineThanks to The Chinese Room
Thanks to The Chinese Room

Nick Slaven, who is technical director at the Chinese Room, announced an Unreal Engine plugin called Inkpotearlier this week. It’s open source anddownloadable via Github. Specifically, it allows Ink to work with Unreal’s Blueprints visual scripting system.
I have no idea if The Chinese Room are currently using Ink for their own projects, which include the recently re-announcedVampire: The Masquerade - Bloodlines 2, but frankly why else would they make this.
This plugin may also be of interest to developers whorecently learned that they never want to work with Unity ever again.