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The Electronic Wireless Show Podcast episode 138: the best water in games specialNor any drop to drink
Nor any drop to drink

Back once again with a topic that I suspect we may have done before, it’s the Electronic Wireless Showpodcast. This week we’re talking about the best water in games, but we also take the time to discuss what we think counts as a sandwich (we are surprisingly on the same page with it).
Digressions, apart from the sandwich thing, are surprisingly few, although we make time to talk about what Andrew Ryan would be like if he took a trip to the London Aquarium with Matthew, and there’s a pretty off-topic Cavern of Lies in there too.
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You can listen above, or onon Spotify,iTunes,Stitcher, orPocket Casts. You can find theRSS feed here, and you can discuss the episodeon our Discord channel, which has a dedicated room for podcast chat.
Sea Of Thieveshas to be brought up in any discussion about good water.
Matthew searched for a beautiful tropical ocean for hours inMicrosft Flight Simulator.
Water is very important inStardew Valley.
We also mention the water sound effects inSunless Sea, the weird liquid inNoita, and the fluid systems inDwarf FortressandHammerting.