HomeNewsCities: Skylines II
Stop blaming teeth for Cities: Skylines 2 performance problems, say devsWord of mouth
Word of mouth
Image credit:Rock Paper Shotgun/Paradox Interactive
Image credit:Rock Paper Shotgun/Paradox Interactive

A widely-sharedreddit postsuggests that rendering the highly detailed chompers of Skylines 2’s citizenry, who lack the LOD (level of detail) implementation that would reduce their model quality at a distance, is a major cause behind the game’s inability to pump out frames per second. Developers Colossal Order disagree, and have put out a statement denying this “bizarre story.”
“Citizen lifepath feature does not tie to citizen geometry and does not affect the performance figures of the characters,” the statement reads. “We know the characters require further work, as they are currently missing their LODs which affect some parts of performance. We are working on bringing these to the game along general LODs improvements across all game assets. Characters feature a lot of details that, while seemingly unnecessary now, will become relevant in the future of the project.”
My take is that these teeth are unlikely to be taking an especially large bite out of performance, mainly because Cities: Skylines 2 runs badly even before you start building the damn cities. At least thepromised performance patcheshave already begun rolling out, though it will take a lot more of these updates to get the game into truly good shape - even if dentist work is off the schedule.