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Stellaris: Nemesis lets you now become a star-destroying galactic threatOr a guardian of the galaxy

Or a guardian of the galaxy

A Stellaris: Nemesis screenshot showing an imposing new ship design which looks like a Star Destroyer.

The expansion’s out now onSteamandGOGfor £15.49/€19.99/$19.99.

Stellaris: Nemesis Expansion | Feature Breakdown | Available April 15thWatch on YouTube

Stellaris: Nemesis Expansion | Feature Breakdown | Available April 15th

Cover image for YouTube video

Also out today is Stellaris v3.0.1, a patch codenamed ‘Dick’ in honour of notorious galactic mastermind Dick Cheney. It changes a lot all over the place, enough that I have no idea how it’ll play out in reality.

Dick has reworked first contact, meaning we’ll have to send Envoys to initiate first contact and start building relations to gain knowledge about them. Envoys can also build spy networks to gather info, as part of the new espionage system. It also reworks building slots, population growth, and migration, hopefully improves automation of planets and sectors, tweaks AI a bit, fixes bugs, and loads more. And one nice wee touch is the option to pick the end-game crisis when starting a game, if you want.

See thetwo-partpatch notes for all the changes.

Stellaris 3.0 Update | Feature BreakdownWatch on YouTube

Stellaris 3.0 Update | Feature Breakdown

Cover image for YouTube video