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SteamVR 2.0 is out and improves the storefront’s UI for headsetsFollowing on from Deck and Big Picture changes

Following on from Deck and Big Picture changes

Image credit:Valve

Image credit:Valve

A screenshot of the SteamVR 2.0 interface.

Valve have spent the past year or so gradually updating the Steam interface, partly to bring parity across its various forms such as the handheld Steam Deck and on-the-telly Big Picture mode. Now it’s virtual reality’s turn, with the launch of SteamVR 2.0.

SteamVR 2.0 includes “most of the current features of Steam and Steam Deck”. There’s an updated keyboard with new languages and emojis, integrated Steam Chat and Voice Chat, and a better store interface that highlights VR games.

Theannouncement postalso claims that the “update also allows us to add new Steam features in the future much faster and more frequently”. There’s a full set of release notes through on the post, too, including a breakdown of changes that impact Meta headset users and Linux players.

I still use my Valve Index a few times a month to poke around in some games or stare listlessly at the Steam interface. I therefore welcome these changes. I have several times used the Steam store in VR and wondered why it didn’t prioritise actual virtual reality games, for example. I don’t see fixes listed for any of the several bugs I regularly encounter, sadly.

Steam itself turned 20 earlier this year and Edwin spoke to Valve aboutthe making of the platform.