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Starfield’s system requirements are up, wants a GTX 1070 Ti and 125GB SSD space at minimumA galaxy is big, turns out
A galaxy is big, turns out
Image credit:Bethesda Game Studios
Image credit:Bethesda Game Studios

Starfield’s PC system requirements have appeared on itsSteam page, and while exploring itspossiblytoovastcollection of planets andfacial hair optionsprobably will not have your PC sobbing stress tears, the spacefaring RPG will make some big asks. Especially whereSSDspace is concerned.Bethesda say you’ll need 125GB of free storage to getStarfieldall comfy and installed, and unusually, even the minimum specifications outright state that an SSD is required. HDDs are invariably slower, and to be perfectly honest I wouldn’t mind seeing the back of them myself, but it’s still peculiar to read of solid state storage as aspecificminimum requirement.To see this content please enable targeting cookies.Manage cookie settingsWas Starfield worth the wait? Liam and Alice B discuss this question - and more - in the video above.Watch on YouTubeTheCPUrequirements aren’t too high but a lot of low-endgraphics cardscould miss out as well, as these system specs list the AMD Radeon RX 5700 and Nvidia GTX 1070 Ti as minimum GPUs. Remember when both of those could take a halfway decent crack at 4K? The times, they are a-changin’. Here are the full lists:Starfield minimum PC specsOS:Windows 10 version 22H2 (10.0.19045)CPU:AMD Ryzen 5 2600X / Intel Core i7-6800KRAM:16GBGPU:AMD Radeon RX 5700 / Nvidia GeForce GTX 1070 TiDirextX:DX12Storage:125GB available space (SSD required)Starfield recommended PC specsOS:Windows 10 / 11 with updatesCPU:AMD Ryzen 5 3600X / Intel Core i5-10600RAM:16GBGPU:AMD Radeon RX 6800 XT / Nvidia GeForce RTX 2080DirextX:DX12Storage:125GB available space (SSD required)One does get the sense that this might be another toughie to run well. Over in consoleland there’s been a bit of a brouhaha over Starfield being capped at 30fps on the Xbox Sesies XeSesseses; there’s no reason to think the PC version might get similarly capped, but the last Bethesda-published game that launched with a 30fps lock on console wasRedfall. And the less said about Redfall’s PC performance, the better. Here’s about1500 words on it.Still, let’s not clutch our pearls too tightly until we’ve seen Starfield running, at length, on a desktop. Assuming no further delays, it’llrelease on September 6ththis year.
Starfield’s PC system requirements have appeared on itsSteam page, and while exploring itspossiblytoovastcollection of planets andfacial hair optionsprobably will not have your PC sobbing stress tears, the spacefaring RPG will make some big asks. Especially whereSSDspace is concerned.Bethesda say you’ll need 125GB of free storage to getStarfieldall comfy and installed, and unusually, even the minimum specifications outright state that an SSD is required. HDDs are invariably slower, and to be perfectly honest I wouldn’t mind seeing the back of them myself, but it’s still peculiar to read of solid state storage as aspecificminimum requirement.To see this content please enable targeting cookies.Manage cookie settingsWas Starfield worth the wait? Liam and Alice B discuss this question - and more - in the video above.Watch on YouTubeTheCPUrequirements aren’t too high but a lot of low-endgraphics cardscould miss out as well, as these system specs list the AMD Radeon RX 5700 and Nvidia GTX 1070 Ti as minimum GPUs. Remember when both of those could take a halfway decent crack at 4K? The times, they are a-changin’. Here are the full lists:Starfield minimum PC specsOS:Windows 10 version 22H2 (10.0.19045)CPU:AMD Ryzen 5 2600X / Intel Core i7-6800KRAM:16GBGPU:AMD Radeon RX 5700 / Nvidia GeForce GTX 1070 TiDirextX:DX12Storage:125GB available space (SSD required)Starfield recommended PC specsOS:Windows 10 / 11 with updatesCPU:AMD Ryzen 5 3600X / Intel Core i5-10600RAM:16GBGPU:AMD Radeon RX 6800 XT / Nvidia GeForce RTX 2080DirextX:DX12Storage:125GB available space (SSD required)One does get the sense that this might be another toughie to run well. Over in consoleland there’s been a bit of a brouhaha over Starfield being capped at 30fps on the Xbox Sesies XeSesseses; there’s no reason to think the PC version might get similarly capped, but the last Bethesda-published game that launched with a 30fps lock on console wasRedfall. And the less said about Redfall’s PC performance, the better. Here’s about1500 words on it.Still, let’s not clutch our pearls too tightly until we’ve seen Starfield running, at length, on a desktop. Assuming no further delays, it’llrelease on September 6ththis year.
Starfield’s PC system requirements have appeared on itsSteam page, and while exploring itspossiblytoovastcollection of planets andfacial hair optionsprobably will not have your PC sobbing stress tears, the spacefaring RPG will make some big asks. Especially whereSSDspace is concerned.
Bethesda say you’ll need 125GB of free storage to getStarfieldall comfy and installed, and unusually, even the minimum specifications outright state that an SSD is required. HDDs are invariably slower, and to be perfectly honest I wouldn’t mind seeing the back of them myself, but it’s still peculiar to read of solid state storage as aspecificminimum requirement.
To see this content please enable targeting cookies.Manage cookie settingsWas Starfield worth the wait? Liam and Alice B discuss this question - and more - in the video above.Watch on YouTube
To see this content please enable targeting cookies.Manage cookie settings
To see this content please enable targeting cookies.Manage cookie settings
TheCPUrequirements aren’t too high but a lot of low-endgraphics cardscould miss out as well, as these system specs list the AMD Radeon RX 5700 and Nvidia GTX 1070 Ti as minimum GPUs. Remember when both of those could take a halfway decent crack at 4K? The times, they are a-changin’. Here are the full lists:
Starfield minimum PC specs
Starfield recommended PC specs
One does get the sense that this might be another toughie to run well. Over in consoleland there’s been a bit of a brouhaha over Starfield being capped at 30fps on the Xbox Sesies XeSesseses; there’s no reason to think the PC version might get similarly capped, but the last Bethesda-published game that launched with a 30fps lock on console wasRedfall. And the less said about Redfall’s PC performance, the better. Here’s about1500 words on it.
Still, let’s not clutch our pearls too tightly until we’ve seen Starfield running, at length, on a desktop. Assuming no further delays, it’llrelease on September 6ththis year.