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Starfield’s second update fixes infinite money puddles, but not flying citiesAlso nixes AMD star flare glitches

Also nixes AMD star flare glitches

Image credit:Punidue/Bethesda

Image credit:Punidue/Bethesda

A Starfield bug in which the city of New Atlantis appears in space outside the player’s ship.

Or at least, that was the case till this week’sStarfieldpatch, a small update consisting of exactly ten bulletpoints, including one that tackles “an issue that allowed for a vendor’s full inventory to be accessible”. Boo! Time to go looking for another convenient in-game metaphor, I guess. Perhaps there’s something incredibly clever you can say about all the flying cities.

Before I discuss the flying cities, find the patch notes in full below. Again, this is a smaller update. Bethesda are working on larger patches that include the addition of officialStarfield modsupport -tentatively dated to arrive next year.

General

  • Characters: Fixed an issue that could cause some characters to not be in their proper location.

  • Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.

  • Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.

Graphics

  • AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.

  • Graphics: Addressed an upscaling issue that could cause textures to become blurry.

  • Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.

Performance and Stability

  • Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.

  • Various stability and performance improvements to address crashing and freezes.

Ships

  • Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.

  • Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.

I feel like this needs more urgent attention than hitchy hand scanners, Bethesda, but I have to say, it’s pretty breathtaking. Do you have any weird hangers-on in Starfield, at the time of writing?