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Starbase’s early access space race has begunNo pressure
No pressure

Starbase - Early Access Launch TrailerWatch on YouTube
Starbase - Early Access Launch Trailer

You can code. CODE! It’s very much a game where you need your big space brain engaged to make things happen. You start on a station in the orbit of a planet with the rest of the players (it is multiplayer, and claims to be a single, persistent universe). You mine asteroids, trade, and haul things. Growing out from there will take you to moons and other planets, all in ships you’ve built and tweaked yourself.
I hope it’s not a game that demands you become a jack of all trades. I love building ships, blasting things into voxel shards, and landing on planets. I’m not so sure I’ll be willing to work out bugs in the code of a space ship’s module in order to make it work. But it is multiplayer, so maybe I can just ask someone?
“After a short period of tranquil mining, ship and station designing and building, as well as relatively small-scale PvP engagements, the post-launch period will quickly start to heat up. The August updates will introduce Moon Bases & Mining and the massive-sized Capital Ships, while the September update that introduces Siege Mechanics will send the world into full-scale calamity, as player stations will become fully destructible and capturable.”
There’s no chance I’m not playing this. I’ve already downloaded itfrom Steam.