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Star Wars: Squadrons devs say they’re not doing another Star War"Human error" is to blame for a job listing

“Human error” is to blame for a job listing

One week after a job listing said Motive were hiring for “an upcoming Star Wars action game”, theStar Wars: Squadronsstudio have said oops nope, not true, no Star War here. It was “human error”, they say. Typical humans. No, whatever it is they are making next (and they do hint they’re “working on something pretty special”), apparently we will not see a single Galaxy-class starship or Ferengi.

Shortly after Squadrons launched in October, general manager Patrick Klaus said ina blog postthat Motive were “working on several unannounced projects.” No hints there. At the end of the month,GamesRadar+reported on a job listing seeking a build programmer to join them on “an upcoming Star Wars action game”, “starting immediately”. Which, y’know, made people think Motive were once again boldly going where no one has gone before. They deny that:

Due to human error (hey, it happens!) we’ve seen a lot of speculation. While we’re not working on a new Star Wars project, we are working on something pretty special. Follow us here or check back for more info on what we’re up to!https://t.co/u6oJewebUN— Motive (@MotiveStudio)November 4, 2020To see this content please enable targeting cookies.Manage cookie settings

Due to human error (hey, it happens!) we’ve seen a lot of speculation. While we’re not working on a new Star Wars project, we are working on something pretty special. Follow us here or check back for more info on what we’re up to!https://t.co/u6oJewebUN— Motive (@MotiveStudio)November 4, 2020

Due to human error (hey, it happens!) we’ve seen a lot of speculation. While we’re not working on a new Star Wars project, we are working on something pretty special. Follow us here or check back for more info on what we’re up to!https://t.co/u6oJewebUN

As a skilled practitioner of human error, I would not be surprised if someone had copy/pasted an older listing for the basic structure then forgot to change this detail.

Almost a shame to hear the makers of a good Star Wars game aren’t doing another. Our Nate’sStar Wars: Squadrons reviewcalled it “as elegant and joyful as you could hope a Star Wars dogfighting game to be.” But maybe their reward is to get to do whatever they want next, having proven themselves. I wouldn’t want them forced into the drudge of endless sequels.

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