HomeNewsHardspace: Shipbreaker
Spaceship salvage sim Hardspace: Shipbreaker is now out in early accessCan’t wait!
Can’t wait!

Hardspace: Shipbreakergives us a whole lot of spacedebt and the tools to work it off: a cutting torch, some tether lines, and a basic awareness of how to strip spaceship wrecks for parts. We’ll head in to carefully extract the valuable bits, cracking, peeling ships, and gutting ships - while trying not to do anything that might cause a disaster and ruin our salvage. A game about looking at a spaceship, figuring out how best to take it apart, then following through on that plan without accidentally e.g. cutting through an active fuel line. What I’ve seen has some of aViscera Cleanup Detailvibe to me, walking the fine line between artful procedure and great chuffing balls-up.
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In its initial early access state, Hardspace has the first act of the campaign and a sandbox mode. Blackbird’s plan is to spend about one year finishing the campaign, building more (and bigger) spaceships for us to take apart, adding procedurally-generated ships to the sandbox mode, adding modding supporting, putting in leaderboards and daily challenges, fixing bugs, and so on. The price might go up at launch.
Hardspace: Shipbreaker is out nowon Steam Early Access, with a 20% launch week discount bringing it down to £17.59/€19.99/$19.99. I believe we have some thoughts on Shipbreaker coming soon but I am too enthusiastic and bought it myself today, even if I can’t play it now.
Homeworld 3 is still a long off in deep space, not expected before the end of 2022 at earliest.
Here’s a Hardspace gameplay trailer from over the weekend, demonstrating what to do (and not do) in the spacesalvage industry:
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