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Skull & Bones suffers fifth delay in five yearsBut an open beta’s on the horizon for the three people who still care about it

But an open beta’s on the horizon for the three people who still care about it

This time, Ubisoft said the delay is necessary to give players “the best possible experience”. Although development is complete, the extra four months gives the devs a chance to “polish and balance” the game using feedback from recent playtests.

Skull & Bones looks very cool, but will we ever get to play it?Watch on YouTube

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Skull & Bones is in development at Ubisoft Singapore and was first shown off at E3 2017, back before I got all my gold teeth and adopted my macaw, Polly. It was originally meant to release in autumn 2018, but it’s been delayed so many times it might as well be the subject of a comical sea shanty. Last we heard, it had been due outthis November.

We’ve run two previews of the game over the years, with Adamcaptaining his vesselshortly after the game was announced, and Alice Bee following up withanother lookat the game this summer.

Alice couldn’t help but compare Skull & Bones to that other piratical live-service game, Sea Of Thieves, finding Ubisoft’s take needed more faffing about. “You can see, I think, the legacy of previous rounds of development in everything they’ve tried to cram in here,” she said. “Although I like the ideas of mutiny, the more real-world setting and the enhanced customisation, what Skull And Bones really needs before release is probably a ruthless edit from an impartial pair of scissors.”

Barring any further delays, Skull & Bones will now set sail on March 9th, 2023. It’s heading to PC on theEpic Games StoreandUbisoft Storefor £50/$60/€60. You’ll also be able to play on PlayStation 5, current-gen Xboxes, Google Stadia and Amazon Luna.