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Skate Story’s underworld kickflips get technical in a new trailerDon’t break those glass limbs
Don’t break those glass limbs

There were, uh, a few issues with the Guerrilla Collective’s stream this evening - and for a moment, I worried we’d been robbed of another look at the Sam Eng’s slick supernatural kickflips.
Watch on YouTube
Watch on YouTube

For the unfamiliar, Skate Story is an atmospheric-as-hell skate ‘em up aboutgrinding an otherworldly line into oblivion. Developer Eng has been posting extremely hot skate vibes over on the game’sTwitterfor the last few months, bringing the game briefly into the lens ofScreenshot Saturday Sundays.
Much as I’d like, however, vibes can’t carry a game. Today’s trailer gave us an in-depth look at how, exactly, you’ll be shredding the underworld. Rather than emulating the arcade antics ofTony Hawks Pro Skater 1+2or the tactile emulation of EA’s Skate (or more recently,Session), Skate Story’s gunning for something of a hybrid approach.
Low angle camera shots frame the action, with analogue sticks more directly emulating the motions of leaning your body, triggers to adjust your stance, and a held button-press to push the board. Hopefully, it’s a compromise that manages to carry the weight of something like Session, without leaving my feeling like I’m wrestling with the board just to stay upright..
Lamentably, Skate Story still doesn’t have a release date. In the meantime, I’ve been checking out the work ofBlood Cultures, the band that’s pitching some wonderfully haunting pop bops into Skate Story’s soundscape.
Whatever you call it, hit ourE3 2020tag for more from this summer’s blast of gaming announcements, trailers, and miscellaneous marketing. Check outthe PC games at the PlayStation 5 show,everything at the PC Gaming Show, andall the trailers from the Xbox showcase, for starters.