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Screenshot Saturday Sundays: Paper towns, grocery golf, and endless photographyFore!
Fore!

We’re starting this week’s trip with a spell down in Logan Forman’s cauldron. Did you check the recipe? I don’t think it called for an entire human skeleton…
The Witch’s Folley#screenshotsaturday#gamedevpic.twitter.com/nbf88r9WrI— log an form an (@dev_dwarf)June 20, 2020
The Witch’s Folley#screenshotsaturday#gamedevpic.twitter.com/nbf88r9WrI
— log an form an (@dev_dwarf)June 20, 2020
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I’ve wandered into Forman’s (as-yet-untitled) forests a few times over the course of running this column. There’s a lovely simplicity to the stacked 2D style, a calming hike that suddenly flashes into a blood-tinted elsewhere. While they’re clearlyverydifferent games, there’s is something quiteProteusabout the bold, flat colours of Forman’s low-resolution woods. Except, I gather, they’ll be used to frame quirky skeletal adventures, rather than crying over the passing of the seasons.
Here’s a thought - have you ever, in your life, finished a grocery trip under par?
Supermarket Strokes is a fun and challenging mini golf game that tasks you with firing your way around a physics-based supermarket collecting items from your shopping list. Have a look!#gamedev#screenshotsaturday#madewithunitypic.twitter.com/03LRQ5ZRbx— Scoundrelworks (@scoundrelworks)June 20, 2020
Supermarket Strokes is a fun and challenging mini golf game that tasks you with firing your way around a physics-based supermarket collecting items from your shopping list. Have a look!#gamedev#screenshotsaturday#madewithunitypic.twitter.com/03LRQ5ZRbx
— Scoundrelworks (@scoundrelworks)June 20, 2020
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I don’t know if Dale Winton was an avid golfer. But if he was, I’m sure he’d more than approve ofSupermarket Strokes, aSupermarket Sweep-inspiredgolf ‘em up that has you trying to complete your shopping trip in as few strokes as possible. It’s currently free to mess around with over onItch- which is both cheaper and more socially acceptable than hurling a trolley down the cereal aisle at Lidl.
While I don’t usually go for games about commerce and trade, it turns out that all I need to pique my interest is a masterfully-sketched township in need of some grain.
— MightofMerchants (@MightofMe)June 20, 2020
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Might Of Merchantsalmost feels too blunt a name for something so delicate. Yes, the game is ostensibly about “trade, wealth and dynasties” across a medieval kingdom - but it’s drawn so carefully, townships and castles folded upon a canvas and lightly inked. Monochrome spaces are given a sense of season and time with varying lighting setups, and I almost worry that any given scene would wash away in a dash of rain. Remarkable stuff.
I’m having too much fun with the filters ??#ShutterStroll#gamedev#indiedev#procgen#screenshotsaturdaypic.twitter.com/OtpwtZL4ro— Jannik Boysen ✨ #ShutterStroll is out NOW! ?? (@jannik_boysen)June 20, 2020
I’m having too much fun with the filters ??#ShutterStroll#gamedev#indiedev#procgen#screenshotsaturdaypic.twitter.com/OtpwtZL4ro
— Jannik Boysen ✨ #ShutterStroll is out NOW! ?? (@jannik_boysen)June 20, 2020
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