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Screenshot Saturday Mondays: a hometown hero returnsAdmiring more upcoming indie games

Admiring more upcoming indie games

Pink and blue lifting inside a giant torus-shaped power core from Lunar Soil.

Our former Screenshot Saturday Sunday writer Nat (who inherited the column from Jay Castello) recently escaped games blogging to become a level designer onA Highland Song(comingto Steam), the next game from80 DaysandHeaven’s Vaultstudio Inkle. Hallo again, Nat!

Almost two years after I stopped writing RPS'#screenshotsaturdaycolumn, I finally get to post one of these myselfIt’s quite lovely, isn’t it?pic.twitter.com/Mmd8KHjLUN— nat clayton, space mom (@its_natclayton)July 30, 2022

Almost two years after I stopped writing RPS'#screenshotsaturdaycolumn, I finally get to post one of these myselfIt’s quite lovely, isn’t it?pic.twitter.com/Mmd8KHjLUN

Some cracking Dark Messiah Of Might & Magic-esque kick-o-trap physics tomfoolery from Perish (headedto Steam):

I don’t believe this cool posing reflects how side-scrolling mecha shoot ‘em up Valfaris: Mecha Therion (headedto Steam) plays, but it is cool:

Time to finish this game up!#screenshotsaturday#indiedev#gamedevpic.twitter.com/QbcZCDXt4E— Andrew Gilmour (@MrAwolf)July 31, 2022

Time to finish this game up!#screenshotsaturday#indiedev#gamedevpic.twitter.com/QbcZCDXt4E

As much as I try not to post the same games over and over, The Office (final name TBC) continues to look cool and I can’t help myself:

This room is really a mess, we need to fix it 🧹#screenshotsaturday#indiegames#indiedev#gamedevpic.twitter.com/lOeJh8oRS3— Rem (@RemzouzeIV)July 30, 2022

This room is really a mess, we need to fix it 🧹#screenshotsaturday#indiegames#indiedev#gamedevpic.twitter.com/lOeJh8oRS3

Likewise, I’ve posted occult internet streaming simdarkwebSTREAMERbefore, but I can’t resist when a bug becomes a feature:

the thing about makin weird occult stuff is that when your game glitches, it feels like some terrible intentional arcane curseannnd that’s how we turn bugs into featureslike this glitched text that is def now a thing in the game#screenshotsaturday#gamedev#indiedev#gamingpic.twitter.com/89xnDv8WpG— darkwebSTREAMER🔜gamescom (@darkwebSTREAMER)July 30, 2022

the thing about makin weird occult stuff is that when your game glitches, it feels like some terrible intentional arcane curseannnd that’s how we turn bugs into featureslike this glitched text that is def now a thing in the game#screenshotsaturday#gamedev#indiedev#gamingpic.twitter.com/89xnDv8WpG

Cool anime violence from VR mecha game Bakemono - Demon Brigade Tenmen Unit 01 (availableon Steam Early Access):

#screenshotsaturdaygot 🌧 working,💧drops on screen perf ,@bHapticsprelim setup complete, warp lvl, and some polish stuff#mech#robot#flying#space#UnrealEnginepic.twitter.com/S9hLKHvjye— Supersane_Games - Bakemono : Early Access Now (@SupersaneG)July 31, 2022

#screenshotsaturdaygot 🌧 working,💧drops on screen perf ,@bHapticsprelim setup complete, warp lvl, and some polish stuff#mech#robot#flying#space#UnrealEnginepic.twitter.com/S9hLKHvjye

Elsewhere in space, a pleasing power core in explore-o-puzzler Lunar Soil (comingto Steam):

Power Core#gamedev|#ScreenshotSunday|#indiedev|#indiegames|#UnrealEngine5|#screenshotsaturdaypic.twitter.com/un0mKT9Tlq— Kim (@kim_aarnseth)July 31, 2022

Power Core#gamedev|#ScreenshotSunday|#indiedev|#indiegames|#UnrealEngine5|#screenshotsaturdaypic.twitter.com/un0mKT9Tlq

I love how with a shader it’s relatively easy to vary the colors of walls. These walls use the same textures and material, but colors are adjusted depending on the floor#gamedev#indiedev#screenshotsaturday#forestgrove#unity3dpic.twitter.com/foncCpnXIF— Miga Games (@GamesFromMiga)July 29, 2022

I love how with a shader it’s relatively easy to vary the colors of walls. These walls use the same textures and material, but colors are adjusted depending on the floor#gamedev#indiedev#screenshotsaturday#forestgrove#unity3dpic.twitter.com/foncCpnXIF

Submarine mode acquired, time to swim with nemo 🐠. Need to find a reason why the player doesn’t suffocate underwater, I don’t want to turn him into a fishman. Any cool ideas 😎?#screenshotsaturday#indiegames#gamedev#indiedev#madewithunity#gamedevelopmentpic.twitter.com/luSnfbbd86— Deniz Cetinalp (@416_dc)July 31, 2022

Submarine mode acquired, time to swim with nemo 🐠. Need to find a reason why the player doesn’t suffocate underwater, I don’t want to turn him into a fishman. Any cool ideas 😎?#screenshotsaturday#indiegames#gamedev#indiedev#madewithunity#gamedevelopmentpic.twitter.com/luSnfbbd86

Scrap vehicles in Command & Conquer-esque real-time strategy game Dorf RTS (a working title):

New Warband vehicles.#screenshotsaturday#gamedev#indiedev#indiegamedev#isometricpic.twitter.com/4e96dBDzFV— Dorf RTS (@DorfRTS)July 30, 2022

New Warband vehicles.#screenshotsaturday#gamedev#indiedev#indiegamedev#isometricpic.twitter.com/4e96dBDzFV

I’m very interested inVenba(comingto Steam), a “narrative cooking game” starring an Indian mum who immigrates to 1980s Canada with her family:

When there’s no recipe, Venba can sometimes recall memories of making the dish with her mother to provide useful hints to the player!#screenshotsaturdaypic.twitter.com/vKufdvz7eB— வெண்பா / Venba Game (@venbaGame)July 30, 2022

When there’s no recipe, Venba can sometimes recall memories of making the dish with her mother to provide useful hints to the player!#screenshotsaturdaypic.twitter.com/vKufdvz7eB

And finally, some flashy violence from boss rush action-platformerGurei:

(🎧 sound on) A new foe has appeared! The Cyan Kami 神 likes to keep its distance…Mind that assets, specially SFX, are a work in progress!#screenshotsaturday#indiedev#gamedev#indiegame#ゲーム制作pic.twitter.com/MNMfJjfjqW— Gurei 愚霊 🏯 videogame (@LoboSagazStudio)July 30, 2022

(🎧 sound on) A new foe has appeared! The Cyan Kami 神 likes to keep its distance…Mind that assets, specially SFX, are a work in progress!#screenshotsaturday#indiedev#gamedev#indiegame#ゲーム制作pic.twitter.com/MNMfJjfjqW

What else caught your eye this weekend, reader dear?