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Roguelike FPS Space Beast Terror Fright has punished me for growing oldA faithful Aliens games, even if it’s not officially an Aliens game
A faithful Aliens games, even if it’s not officially an Aliens game

Seven years ago, Ihad high praiseforSpace Beast Terror Fright, a tense and often intense roguelikelike FPS about exploring alien-infested spaceships. It was murderously punishing, with limited ammo and endless aliens making it important to seal up routes and activate sentry turrets. It was great! Well, SBTF finally left early access and launched in full over the weekend, so I returned today and oh no. I have grown so very old since 2015, and this game is now too much for me. Oh no.
Maybe thermal vision will help my shrivelled eyebal- oh no.

Along the way, you level up and randomly gain new abilities, boosting your ammo and thermal vision and such. But if you die, it’s game over, man. Time to pull another marine out of cryosleep.
Since I last played seven years ago, across early access the devs added online and split-screen cooperative multiplayer, reworked level generation, overhauled the art, and more. And since I last played seven years ago, I have grown old. So very old.
Checking out the finished game today, I struggled to survive a few minutes, and now I have a headache. It was always intense, with a claustrophobic view, huge muzzleflashes lighting up dark corridors (it has prominent epilepsy warnings), thermal vision that obscured as much as it revealed, and the camera pulsing in time to motion tracker blips or freaking out when aliens are close, but oh, no, this is too much for me now. I am inept and slow and I can’t see what’s happening and it hurts my eyes. I am officially too old for this video game.
Space Beast Terror Fright gameplayWatch on YouTube
Space Beast Terror Fright gameplay
