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Rocket Arena’s first season fires off later this monthFire up the canon cannon

Fire up the canon cannon

Cannae be having a hero shooter without heroes, can we? Ahead of its launch date next Tuesday,Rocket Arenahas shown off more of its bouncy blasty gunfights with two new trailers - one for the expected, eccentric cast of rocket-toting characters, the other for the maps they’ll be blasting each other out of - alongside plans to add even more maps and a new hero when the first season kicks off a few weeks after launch.

Rocket Arenais EA’s upcoming rocket-jumping multiplayer shooter, a sort of Super Smash Bros with rocket launchers with roots all the way back in theQuakemodding scene. I think, at least. Sin gave ita proper hands-on last month. While that early build had some frustrating balance problems, the ebb and flow of chasing folks down for knock-out final blow seemed a right blast (sorry).

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Watch on YouTube

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Those arenas were shown off inanother trailerposted earlier this week. Ranging from olde timey airships and jungle temples toSubnauticabases and a diamond on the moon. More interesting for me, at least, are the environmental traps. A spike pit is predictable, sure, but how’s about a massive stone jaguar head that turns into an artillery cannon?

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Watch on YouTube

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There’ll be a new far-future gladiator added roughly every three months, as detailed in Rocket Arena’s battle pass plans. On top of a new character, each season should also arrive with a new game mode, limited-time events, a new ranked season and a fresh “Blast Pass” - your bog-standard multiplayer battle pass.

Season 1 will kick off a few weeks after launch, adding a new hero named “Flux” along with a bunch of new playlists over the game’s unranked, ranked and PVE modes on July 28th. Rocket Arena itself fires off this coming Tuesday, July 14th, onSteamandOriginfor £25/€30/$30.