HomeNewsRoboCop: Rogue City
Robocop: Rogue City demo wants you to come quietlySomewhere there is a crime happening
Somewhere there is a crime happening
Image credit:Nacon
Image credit:Nacon

Teyon and Nacon’s forthcoming 80s sci-fiFPSRobocop: Rogue Cityhas a demo, allowing those who wouldn’t evenbuy it for a dollarto spend an hour or two in the game’s crime-ridden Old Detroit, fighting crime.
RoboCop: Rogue City | The Future of Old DetroitWatch on YouTube
RoboCop: Rogue City | The Future of Old Detroit

AsKaan wrote back in June, Robocop’s ponderous stride and reliance on heavy chest armour don’t appear to be the basis for Shootybang Fun Times, but perhaps those tank controls will feel exotic, in this day-and-age of FPS characters sliding into cover or chaining wallruns to get the drop on each other.
TheSteam blurbpromises to let you “explore open areas and complete your objectives according to your own sense of justice”. Are no-kill playthroughs an option? Somehow I can’t picture Robocop wielding a taser or using Persuasion and Deception to complete his objectives. But according to the press materials, you will at least have to worry about the impact of an open firefight on civilians.
The blurb adds that “finding evidence, interrogation and maintaining public order” - aka, use scanner on glowing object, talk to NPC, murder roomful of screechy chaps in denim vests - “are just some of your daily tasks as a police officer”. I would quite like to direct traffic now and then and perhaps rescue a cat from a tree.
One note on the demo: it apparently suffers from performance issues, which Teyon are even now trying to fix. “We want to address the performance issues you’ve been having in the last hours on the RoboCop: Rogue City demo,” reads a statement. “While this was unforeseen, please rest assured the teams over at Teyon are working on fixes as we write these lines, and we’ll hopefully be able to stabilize the situation in the upcoming days. It would seem the source of the problem comes from shader compilation.”