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People waiting for Silksong should try the demo for Worldless, which launches next monthA metroidvania of similar promise
A metroidvania of similar promise
Image credit:Coatsink
Image credit:Coatsink

So why does Worldless make me think of Team Cherry’s work? Partly it’s the underlying touch ofmetroidvania, a word the press materials seem oddly hesitant to use. The map extends in all directions and you’ll need to acquire new abilities to reach certain areas. Partly, it’s the shared enchanted grotto atmosphere, with all sorts of tiny animate details festering for attention as you explore. And partly, it’s the dash move you unlock early on, and the process of chaining it with a platform-conjuring ability to unlock routes while traversing them, which puts me strongly in mind of those horizontal gauntlet runs fromthe Silksong trailer. All told, if you’re beginning to crisp up for lack of Hollow Knight news, you might want to give the demo a whirl ahead of Worldless’s release on (drum roll) 21st November 2023.
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I also really like the aesthetic, and especially the HUD. The in-game map and unlock trees are represented as dots and lines flowing out of your character’s head - an approach to diegetic UI design I am going to call “avant garde Xmas tree” until developers Noname Studios tell me not to. The only thing I’m not so keen on is the writing from the marketing materials, which asks you to “uncover unimaginable possibilities” and go in “pursuit of transcendence” - all very wind-your-neck-in-please. Here’s hoping none of that features in the game itself. Anyway, find the Steam page overhere.