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Paradox set to sign collective agreement with unions"We hope it will inspire people to organize in video game companies the world over”
“We hope it will inspire people to organize in video game companies the world over”

Part of the need to organise seems to have stemmed fromt the company’s growth over the last few years. They’re continuing to expand pretty quickly too. Just the other daythey announced the opening of Paradox Tinto, a new Spanish studio focused on grand strategy games, and said they plan to hire more 200 people company-wide in 2020 alone.
“An organisation of our size has different needs, and we must ensure that our employees continue to feel valued and empowered to shape our company, even as our structure shifts towards larger teams and projects,” said Marina Hedman, Paradox Interactive’s chief HR officer.
When it’s signed, the agreement will apply to all of Paradox’s Swedish studios, including Paradox Interactive, Paradox Development Studio, Paradox Arctic, and Paradox Malmö.
“Much like Paradox itself, the unions here have been growing massively in the past few years, gradually becoming more and more organised. This is a clear sign that our efforts have resulted in meaningful change. We’re very glad that the company agrees with us on the benefits of a collective agreement and that we’re signing this together,” said Magne Skjæran, Unionen representative and games programmer at Paradox Development Studio.
“With this agreement in place, we will be further empowered to advocate for our members here at Paradox, and contribute to making it the best place to work in the industry. We hope it will inspire people to organise in video game companies the world over.”