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No Minion Spell Mage deck list guide - Forged in the Barrens - Hearthstone (April 2021)Here’s how to make no minions work.
Here’s how to make no minions work.

No Minion Spell Mage is an interesting one. As the name suggests, it’s a deck whose main goal is to take advantage of the Mage class’ new ‘no-minion’ synergies to gain long-term value and a ludicrous number of spells.No Minion Spell Mage deck list and strategyHere’s the No Minion Spell Mage deck we’ll be using for the Darkmoon Faire expansion. It’s not changed a huge amount with the new spells, but we’ll keep you updated with any changes!MageNeutral2 xFont of Power1 xC’Thun, the Shattered2 xDevolving Missiles2 xPrimordial Studies2 xBrain Freeze1 xDeck of Lunacy2 xRuned Orb2 xIncanter’s Flow2 xCram Session2 xArcane Intellect2 xCombustion2 xRefreshing Spring Water2 xFireball2 xRing Toss2 xApexis Blast2 xFlamestrikeSelect and copy the long ID string below, then create a deck inHearthstoneto export this deck into your game.Deck Import ID:AAECAf0EAr/gA5PhAw7BuAOMuQOBvwPgzAPHzgPNzgOU0QP30QPr3gPQ7APR7AP8ngT9ngT+ngQAGeneral strategyNo Minion Spell Mage is a value-oriented deck at heart. You have a massive amount of spells which are able to generate even more spells, letting you string together a great deal of effects each turn. Of course, you rely pretty heavily on lucky pulls from your spells, but we’re absolutely loving the potential randomness.Early game:This deck is all about tempo, and taking advantage of your sweet highrolls when they arrive.Your early spells will be all about survival if necessary.Font of Poweris a fantastic way to get on board early, particularly with cards such asLab PartnerandImprisoned Phoenixto buff your spells with Spell Damage. One thing to look out for isAstromancer Solarian. It’s a brilliant card with an amazing payoff, but remember that shuffling Solarian Prime into your deck will turn off yourApexis Blast’s ability to summon a 5-cost minion.Of course, your games can go completely off the rails when you castDeck of Lunacyearly, which is always a fun (and usually powerful) way to play.Mid game:Hopefully you’ve discounted your cards a little bit with Incanter’s Flow, and your card draw engine should be in full swing.Refreshing Spring Wateralmost always offers you two cards for zero mana, andCram Sessioncan become ridiculous with a Spell Damage minion or two.You should have more than enough fuel to keep things ticking over at this point - don’t be afraid to hit them hard with removal such asRolling FireballandApexis Blast. Freeze effects likeBrain Freezecan stall your opponent out until your late-game power plays too.Late game:As a final gambit,C’Thun, the Shatteredcan be a game-winner. Casting all four parts of C’thun will shuffle the old god into your deck, and its Battlecry deals 30 damage split between all enemies - often enough to finish them off altogether. Of course, remember that if you castDeck of Lunacyyou won’t be able to finish your C’thun, so keep that in mind if you’re looking to smash your enemies with random spells.More great Mage guides:1. Best Budget Decks -Hearthstone: Best Budget Decks for Ashes of Outland2. Tier List -Hearthstone deck tier list (Ashes of Outland)3. No Minion Spell Mage -No Minion Spell Mage deck list guide (Ashes of Outland)4. Highlander Mage -Highlander Mage deck list guide (Ashes of Outland)5. Dragon Mage -Dragon Mage deck list guide (Ashes of Outland)6. Cyclone Mage -Cyclone Mage deck list guide (Ashes of Outland)No Minion Spell Mage Mulligan guideThese are the cards you’ll want to make the best possible start with No Minion Spell Mage:1.Font of Poweris perfect for early on, as a lot of Mage minions can be played to contest the board while you beef up your mana reserves.2.Incanter’s Flowis a fantastic card to get played early, and it sets up for some ridiculous plays later on since it discounts your entire deck.3.Refreshing Spring Wateroften ends up being a zero mana draw two cards spell, since all your deck’s cards are spells.No Minion Spell Mage tips, combos and synergiesHere’s a few combos and interactions to look out for with No Minion Spell Mage.- Keep minion placement in mind when clearing the board withCombustion. Ideally, lower health minions should be hit in between higher health ones, so you can maximise damage.-Ring Tosscan be corrupted and then discovers two Secrets rather than one. It’s easier to corrupt it if it’s been discounted with Incenter’s Flow too.- Your cards that benefit from this no-minion build areApexis BlastandFont of Power. Their effect is nullified if enemies shuffle minions into your deck though.- Remember the burn damage available in this deck.Runed Orb,Apexis Blast, andFireballcan all go face so take these into account when looking for lethal damage.-Devolving Missilesis great here because it lets you remove enemy threats without triggering Deathrattles or other dangerous effects.- If you getDeck of Lunacyearly in the game (like in the first couple turns), then play it. It’s so fun to watch everything play out in a completely unpredictable way, and more often than not the wins will arrive.
No Minion Spell Mage is an interesting one. As the name suggests, it’s a deck whose main goal is to take advantage of the Mage class’ new ‘no-minion’ synergies to gain long-term value and a ludicrous number of spells.No Minion Spell Mage deck list and strategyHere’s the No Minion Spell Mage deck we’ll be using for the Darkmoon Faire expansion. It’s not changed a huge amount with the new spells, but we’ll keep you updated with any changes!MageNeutral2 xFont of Power1 xC’Thun, the Shattered2 xDevolving Missiles2 xPrimordial Studies2 xBrain Freeze1 xDeck of Lunacy2 xRuned Orb2 xIncanter’s Flow2 xCram Session2 xArcane Intellect2 xCombustion2 xRefreshing Spring Water2 xFireball2 xRing Toss2 xApexis Blast2 xFlamestrikeSelect and copy the long ID string below, then create a deck inHearthstoneto export this deck into your game.Deck Import ID:AAECAf0EAr/gA5PhAw7BuAOMuQOBvwPgzAPHzgPNzgOU0QP30QPr3gPQ7APR7AP8ngT9ngT+ngQAGeneral strategyNo Minion Spell Mage is a value-oriented deck at heart. You have a massive amount of spells which are able to generate even more spells, letting you string together a great deal of effects each turn. Of course, you rely pretty heavily on lucky pulls from your spells, but we’re absolutely loving the potential randomness.Early game:This deck is all about tempo, and taking advantage of your sweet highrolls when they arrive.Your early spells will be all about survival if necessary.Font of Poweris a fantastic way to get on board early, particularly with cards such asLab PartnerandImprisoned Phoenixto buff your spells with Spell Damage. One thing to look out for isAstromancer Solarian. It’s a brilliant card with an amazing payoff, but remember that shuffling Solarian Prime into your deck will turn off yourApexis Blast’s ability to summon a 5-cost minion.Of course, your games can go completely off the rails when you castDeck of Lunacyearly, which is always a fun (and usually powerful) way to play.Mid game:Hopefully you’ve discounted your cards a little bit with Incanter’s Flow, and your card draw engine should be in full swing.Refreshing Spring Wateralmost always offers you two cards for zero mana, andCram Sessioncan become ridiculous with a Spell Damage minion or two.You should have more than enough fuel to keep things ticking over at this point - don’t be afraid to hit them hard with removal such asRolling FireballandApexis Blast. Freeze effects likeBrain Freezecan stall your opponent out until your late-game power plays too.Late game:As a final gambit,C’Thun, the Shatteredcan be a game-winner. Casting all four parts of C’thun will shuffle the old god into your deck, and its Battlecry deals 30 damage split between all enemies - often enough to finish them off altogether. Of course, remember that if you castDeck of Lunacyyou won’t be able to finish your C’thun, so keep that in mind if you’re looking to smash your enemies with random spells.More great Mage guides:1. Best Budget Decks -Hearthstone: Best Budget Decks for Ashes of Outland2. Tier List -Hearthstone deck tier list (Ashes of Outland)3. No Minion Spell Mage -No Minion Spell Mage deck list guide (Ashes of Outland)4. Highlander Mage -Highlander Mage deck list guide (Ashes of Outland)5. Dragon Mage -Dragon Mage deck list guide (Ashes of Outland)6. Cyclone Mage -Cyclone Mage deck list guide (Ashes of Outland)No Minion Spell Mage Mulligan guideThese are the cards you’ll want to make the best possible start with No Minion Spell Mage:1.Font of Poweris perfect for early on, as a lot of Mage minions can be played to contest the board while you beef up your mana reserves.2.Incanter’s Flowis a fantastic card to get played early, and it sets up for some ridiculous plays later on since it discounts your entire deck.3.Refreshing Spring Wateroften ends up being a zero mana draw two cards spell, since all your deck’s cards are spells.No Minion Spell Mage tips, combos and synergiesHere’s a few combos and interactions to look out for with No Minion Spell Mage.- Keep minion placement in mind when clearing the board withCombustion. Ideally, lower health minions should be hit in between higher health ones, so you can maximise damage.-Ring Tosscan be corrupted and then discovers two Secrets rather than one. It’s easier to corrupt it if it’s been discounted with Incenter’s Flow too.- Your cards that benefit from this no-minion build areApexis BlastandFont of Power. Their effect is nullified if enemies shuffle minions into your deck though.- Remember the burn damage available in this deck.Runed Orb,Apexis Blast, andFireballcan all go face so take these into account when looking for lethal damage.-Devolving Missilesis great here because it lets you remove enemy threats without triggering Deathrattles or other dangerous effects.- If you getDeck of Lunacyearly in the game (like in the first couple turns), then play it. It’s so fun to watch everything play out in a completely unpredictable way, and more often than not the wins will arrive.
No Minion Spell Mage is an interesting one. As the name suggests, it’s a deck whose main goal is to take advantage of the Mage class’ new ‘no-minion’ synergies to gain long-term value and a ludicrous number of spells.

No Minion Spell Mage deck list and strategy
Here’s the No Minion Spell Mage deck we’ll be using for the Darkmoon Faire expansion. It’s not changed a huge amount with the new spells, but we’ll keep you updated with any changes!
Select and copy the long ID string below, then create a deck inHearthstoneto export this deck into your game.
Deck Import ID:AAECAf0EAr/gA5PhAw7BuAOMuQOBvwPgzAPHzgPNzgOU0QP30QPr3gPQ7APR7AP8ngT9ngT+ngQA
General strategy
No Minion Spell Mage is a value-oriented deck at heart. You have a massive amount of spells which are able to generate even more spells, letting you string together a great deal of effects each turn. Of course, you rely pretty heavily on lucky pulls from your spells, but we’re absolutely loving the potential randomness.
Early game:This deck is all about tempo, and taking advantage of your sweet highrolls when they arrive.
Your early spells will be all about survival if necessary.Font of Poweris a fantastic way to get on board early, particularly with cards such asLab PartnerandImprisoned Phoenixto buff your spells with Spell Damage. One thing to look out for isAstromancer Solarian. It’s a brilliant card with an amazing payoff, but remember that shuffling Solarian Prime into your deck will turn off yourApexis Blast’s ability to summon a 5-cost minion.
Of course, your games can go completely off the rails when you castDeck of Lunacyearly, which is always a fun (and usually powerful) way to play.
Mid game:Hopefully you’ve discounted your cards a little bit with Incanter’s Flow, and your card draw engine should be in full swing.Refreshing Spring Wateralmost always offers you two cards for zero mana, andCram Sessioncan become ridiculous with a Spell Damage minion or two.
You should have more than enough fuel to keep things ticking over at this point - don’t be afraid to hit them hard with removal such asRolling FireballandApexis Blast. Freeze effects likeBrain Freezecan stall your opponent out until your late-game power plays too.
Late game:As a final gambit,C’Thun, the Shatteredcan be a game-winner. Casting all four parts of C’thun will shuffle the old god into your deck, and its Battlecry deals 30 damage split between all enemies - often enough to finish them off altogether. Of course, remember that if you castDeck of Lunacyyou won’t be able to finish your C’thun, so keep that in mind if you’re looking to smash your enemies with random spells.
More great Mage guides:
No Minion Spell Mage Mulligan guide
These are the cards you’ll want to make the best possible start with No Minion Spell Mage:
No Minion Spell Mage tips, combos and synergies
Here’s a few combos and interactions to look out for with No Minion Spell Mage.
- Keep minion placement in mind when clearing the board withCombustion. Ideally, lower health minions should be hit in between higher health ones, so you can maximise damage.
-Ring Tosscan be corrupted and then discovers two Secrets rather than one. It’s easier to corrupt it if it’s been discounted with Incenter’s Flow too.
Your cards that benefit from this no-minion build areApexis BlastandFont of Power. Their effect is nullified if enemies shuffle minions into your deck though.
Remember the burn damage available in this deck.Runed Orb,Apexis Blast, andFireballcan all go face so take these into account when looking for lethal damage.
-Devolving Missilesis great here because it lets you remove enemy threats without triggering Deathrattles or other dangerous effects.
- If you getDeck of Lunacyearly in the game (like in the first couple turns), then play it. It’s so fun to watch everything play out in a completely unpredictable way, and more often than not the wins will arrive.