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Moonlighter devs’ next game has you build Lego-style fortresses and defend them against waves of horrorsMinecraft meets They Are Billions
Minecraft meets They Are Billions
Image credit:Digital Sun
Image credit:Digital Sun

I’m not sure any of my Lego constructions would hold up to anything more aggressive than an accidental bump or the over-excited nose of a dog, let alone wave after wave of ghastly monsters. Soon I’ll be able to put that hypothesis to the test, as the next game from the creators of shopkeeping-sim-turned-dungeon-diverMoonlighterlooks to throw endless horrors at your custom-made grand design.
Top 12 Best Strategy Games to Play on PCWatch on YouTube
Top 12 Best Strategy Games to Play on PC

That customisation is key, because your building skills will be put to the test at night, as waves of horrors descend on your freshly-cemented construction. The inhabitants of your settlement will also be there to help fend them off, arming themselves with bows, cannons and more as you command them to attack the invading gribblies.
Image credit:Digital Sun

If certain parts of your building take too much damage, they’ll risk collapsing based on a realistic physics system, potentially hurting those caught in the destruction and undermining the structural integrity of the rest - meaning you can just throw together a bunch of blocks and expect them to magically work.
You’ll also have to think about the materials you’re using in your construction, with stone, wood, mineral and the fantastical mistfuel all having different properties that will affect their resilience and strength.
Cataclismo - Kickstarter TrailerWatch on YouTube
Cataclismo - Kickstarter Trailer

The terrain around your settlement will play a part in how you decide to build and defend too, with forests, misty wetlands and the not-pleasant-sounding Depths each having unique environmental factors.
Cataclismo’s building-defence will run across a 30-hour single-player campaign, with the option to take on standalone challenges in skirmish maps or simply building freely in a creative mode without having to worry about monsters tearing down your hard work.
Developers Digital Sun (with the help of Brendy C, RPS in peace) currently have a crowdfunding campaign running for Cataclismoover on Kickstarter, to help make the enticing building-tower-defence-RTS hybrid their first self-published game. It’s going well so far, sailing past its €50,000/$53,000 target with two weeks left on the clock at the time of writing. The plan is to have the game out next May, but you cango and give its demo a go on Steam right now.