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Mass Effect: Legendary Edition already has some handy FOV and utility modsLet Shepard run, please

Let Shepard run, please

The snazzy new packaged up and fancied up version of the originalMass Effecttrilogy is now out, so I imagine there are plenty of you who clocked double digit hours into it over the weekend. As they do, modders spent the weekend remastering theMass Effect: Legendary Editioneven further. There are a good handful of mods available for the new edition already, utilities and reshade presets and all.

FOV changes may not be quite as imperative for a third-person game as in first-person, but it is nice to have the choice. Especially when, as Katharine’s noticed,Legendary Edition’s PC settings are pretty minimal.

Mass Effect Legendary Edition – Official Remastered Comparison Trailer (4K)Watch on YouTube

Mass Effect Legendary Edition – Official Remastered Comparison Trailer (4K)

Cover image for YouTube video

Elsewhere on the handy improvements list is, thank goodness, a Legendary Edition mod specifically for ME2 that makes Shepard actually able to sustain some speed on foot, helpfully titledShepard Can Run. As modder “DukeOfKiewit” points out, space hero Shepard’s default run time is pretty stingy.

The Shepard Can Run mod “allows Shepard to run three times as long in combat, and four times as long in non-combat! Also triples and quadrupoles his stamina regeneration as well as lower the cooldown for storming,” the creator explains.

There have been plenty of official changes to the Legendary edition, big and small, as well. BioWare havereplaced Tali’s stock photo facein ME3, for one. They’ve also fixed up the rubbish handling on the Mako, butyou can keep the original settingsif you just enjoy the struggle for some reason.

I’d tell you something about the trilogy itself, but as Alice Bee has said, you probablyalready know if you’re getting it.