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Lunacid, a homage to From Software before Dark Souls, launches out of early access to Very Positive verdictsIndie first-person dungeon crawler going down a treat on 1.0 release day
Indie first-person dungeon crawler going down a treat on 1.0 release day
Image credit:Rock Paper Shotgun/Kira LLC
Image credit:Rock Paper Shotgun/Kira LLC

I’ve only just readSin’s thoughtson Akuma Kira’sLunacidand lo and behold, thePS1-styled, first-person dungeon crawler has now released out of Steam Early Access, to considerable rejoicing. Lunacid is a homage to classic FromSoftware games - no, not that juvenile upstartDark Souls, but King’s Field and Shadow’s Tower, which date back to the late 1990s.
Along the way you can expect mimics (who grow more numerous when you’re carrying more treasure), pugilistic butterflies and enemies that only come out at full moon. Sin really liked the early access build, concluding that it “could well earn a place in some best of the year lists”, and the same is true of many Steam users. Theconsensus at launchstands at Overwhelmingly Positive with 2,669 reviews, or Very Positive if you only count the 190 most recent reviews. According to the developer, plans for the game include bug patches, proper localisation and a prequel, which will run on the same Sword of Moonlight engine FromSoftware used for the original King’s Field games.
From starteddistributing the Sword of Moonlight engine as a commercial product in 2000, allowing fans to make and sell their own games with unlimited use of the King’s Field intellectual property and no expectation of royalties. Which is nice. I’ve only just learned about this, and am looking forward to discovering what other developers have done with the tech.
The Lunacid 1.0 changelog ishere. Highlights include the nerfing of quickstep, the fixing of Demi’s elbows and the addition of shrimp. I’m sure it all makes sense in context.