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Lords of the Fallen trailer is eight minutes of very appealing hell"Terrors beyond comprehension", you say?

“Terrors beyond comprehension”, you say?

Image credit:CI Games

Image credit:CI Games

A warrior fights a fallen paladin Pietra in Lords Of The Fallen.

The video also walks you through the game’s plane-shifting mechanics -a highlight of Ed Thorn’s time with the last preview build- and the broad strokes of the plot, in which some ancient evil deity the size of a continent is on the brink of being resurrected, and you have to light some beacons to settle him back down.

I have a reasonably good feeling aboutLords of the Fallen, which is only partly to do with its being an accidentalSoul Reaversequel. While those walls of corpses and multiple-mawed demons have precedents in From’s work, the new game has both a more distinctive and a more engaging visual style thanthe 2014 Lords of the Fallen, which I found quite “double-A” in its chunkiness.

Lords of the Fallen - Overview Trailer | PS5 GamesWatch on YouTube

Lords of the Fallen - Overview Trailer | PS5 Games

Cover image for YouTube video

Lords of the Fallen continues what has been a pretty solid year for non-From Soulslikes. We’ve hadNiohfollow-upWo Long: Fallen Dynasty, which Ed found to be “Team Ninja’s most approachable Soulslike yet”,Lies of P, which Ed also rather enjoyed for how it both imitates and stands apart fromBloodborne, and heck, let’s throwStar Wars Jedi: Survivorin there, which Alice Beegrudgingly concededto be “an undeniably fun Star Wars sequel with a suitably epic story and smart combat, but a hell of a lot of busywork alongside it”.

The best could be yet to come. Who knows, maybe the long-awaitedHollow Knight: Silksong(strictly, more of a Soulsvania) will creep out before year’s end.