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Long Covid Mods translate “real-world symptoms" into Elden Ring, Minecraft, and The Witcher 3In an effort to raise awareness

In an effort to raise awareness

Image credit:Xbox Game Studios

Image credit:Xbox Game Studios

Screenshot of some blocky woods in Minecraft with overlaid text that says “You’re short of breath."

A new series of challenge mod packs aim to raise awareness for Long Covid and chronic fatigue symptoms using three perennial favourites:Elden Ring,Minecraft, andThe Witcher 3. The initiative is called Long Covid Mode and all three mods make sweeping adjustments to the games, turning “real-world symptoms into in-game effects.” Take a look at some of the examples below:

Long COVID Mode - A Long COVID awareness initiativeWatch on YouTube

Long COVID Mode - A Long COVID awareness initiative

Cover image for YouTube video

Blasting apart blocks in Minecraft is a much different experience to trekking throughElden Ring’s interlocking world, or The Witcher 3’s fantasy vistas. Despite this, all three Long Covid Modes interpret and translate these symptoms into similar penalties. Healing items sometimes hurt you in all three mods, for instance, representing digestive problems. Weak memory randomly causes runes and other items to disappear, as another example. The most creative implementation comes from The Witcher 3’s mod which splits the symptoms into four worsening stages, from fatigue to post-exertional malaise, slowly introducing more disruptive debuffs.

Decide for yourself, if you like. The Long Covid Mode for Elden Ring is available to download onNexusMods. The Witcher 3’s mod is also available onNexusMods. And Minecraft’s challenge mod is up onCurseForge.