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Little Devil Inside’s world map is just as cute as its combatStitching the combat vignettes together

Stitching the combat vignettes together

A screenshot of Little Devil Inside showing the hero, Billy, on a train platform to the right with a a train waiting on the left.

At PlayStation’s State Of Play earlier this week, we got another glimpse ofLittle Devil Inside. The action-adventure game has been rattling around forat least six years, but it’s beginning to look more and more like an actual game. Watch the new trailer below.

Little Devil Inside - State of Play Oct 2021 Trailer | PS5Watch on YouTube

Little Devil Inside - State of Play Oct 2021 Trailer | PS5

Cover image for YouTube video

Previously Little Devil Inside has seemed like an impossibly diverse set of action dioramas, with puppety characters, Wes Andersony set design and lots of odd, cute combat. The trailer above, anda post on the PlayStation blog, offer a look at the world map that strings these vignettes together.

The world map is presented with a tilt-shift effect, so like the rest of the game it has an unreal, model-like quality. You travel across the map in vehicles or on foot, and when on foot you’re represented as a little hopping doll.

“During travel in world map travel view, you will come across and encounter various events. Some are forced but in most cases, you will have the option to engage or not,” says the blog post. The example given is the same as in the trailer above: a flock of sheep blocking your path, that you can choose to shoo away or honk your car horn at.

Little Devil Inside is due out on PlayStation next year as a timed console exclusive, with its developersaiming at least to launch on PC at the same time.