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Legends of Runeterra leaves open beta at the end of AprilPlay your cards right

Play your cards right

League of Legendsspin-off CCGLegends of Runeterrais just about ready to play its hand. Afterkicking off its open betain January and testing its deck for the last three months, Riot are ready to play for keeps - bringing crate of new cards, a new region and a new competitive season to Runeterra when the MOBA-inspired card game launches proper on April 30th.Riot flaunted Runterra’s release with (what else) an intensely dramatic, stylish little animated short. Calm down lads, it’s only cards.Watch on YouTubeOn release, Runeterra’s collective deck will be buffed out with a new set of over 120 cards, bringing the total collection up to 400. This includes a new, seventh region - one that Riot are remaining frustratingly tight-lipped on until release. That silence doesn’t apply to all new additions, mind, and deets on some of these new cards will begin drip-feeding out of Riot’s feeds over the coming weeks.All cards and cosmetics earned or purchased during the beta period will remain on your account. Additionally, as a kind of launch gift, everyone who logs into Runeterra ahead of Midnight (Pacific Time) on May 7th will also get a Moonstruck Poro skin for their Guardian. Ranked play will roll over, mind, with a new season beginning on release day.Resident esports expert Jay Castello explained Runeterra best during herearly playtests with Riot. A card game interpretation of MOBA giantLeague of Legends, Runeterra attempts to carry that flow into a deck-shuffler with Champion characters, and a more dynamic “active round system” that allows more immediate back-and-forth than the likes ofHearthstone. It’s a markedly different take on card-gaming a MOBA toArtifact’s' tactical three-board play. Perhaps more agreeable one, given that game is currentlystruggling to reinvent itself after a catastrophic flop.Since entering Open Beta, Runeterra has continued to grow - opening up aranked ladder, and foundeven more ways to distribute free cards. For better or worse (read: worse), it also let Matt become afungus-rich mushroom fiend.It’s worth minding that Riot have aton of new games on the goright now, including a fighting game and some sort of top-down action-RPG. Contributor Cian Maher has been playing their new first-person-shooter,Valorant- but his impressions tell of a strong game that neverthelessstruggles to find an identitybetween Counter-Strike andOverwatch.The card game, though? It seems alright.

League of Legendsspin-off CCGLegends of Runeterrais just about ready to play its hand. Afterkicking off its open betain January and testing its deck for the last three months, Riot are ready to play for keeps - bringing crate of new cards, a new region and a new competitive season to Runeterra when the MOBA-inspired card game launches proper on April 30th.Riot flaunted Runterra’s release with (what else) an intensely dramatic, stylish little animated short. Calm down lads, it’s only cards.Watch on YouTubeOn release, Runeterra’s collective deck will be buffed out with a new set of over 120 cards, bringing the total collection up to 400. This includes a new, seventh region - one that Riot are remaining frustratingly tight-lipped on until release. That silence doesn’t apply to all new additions, mind, and deets on some of these new cards will begin drip-feeding out of Riot’s feeds over the coming weeks.All cards and cosmetics earned or purchased during the beta period will remain on your account. Additionally, as a kind of launch gift, everyone who logs into Runeterra ahead of Midnight (Pacific Time) on May 7th will also get a Moonstruck Poro skin for their Guardian. Ranked play will roll over, mind, with a new season beginning on release day.Resident esports expert Jay Castello explained Runeterra best during herearly playtests with Riot. A card game interpretation of MOBA giantLeague of Legends, Runeterra attempts to carry that flow into a deck-shuffler with Champion characters, and a more dynamic “active round system” that allows more immediate back-and-forth than the likes ofHearthstone. It’s a markedly different take on card-gaming a MOBA toArtifact’s' tactical three-board play. Perhaps more agreeable one, given that game is currentlystruggling to reinvent itself after a catastrophic flop.Since entering Open Beta, Runeterra has continued to grow - opening up aranked ladder, and foundeven more ways to distribute free cards. For better or worse (read: worse), it also let Matt become afungus-rich mushroom fiend.It’s worth minding that Riot have aton of new games on the goright now, including a fighting game and some sort of top-down action-RPG. Contributor Cian Maher has been playing their new first-person-shooter,Valorant- but his impressions tell of a strong game that neverthelessstruggles to find an identitybetween Counter-Strike andOverwatch.The card game, though? It seems alright.

League of Legendsspin-off CCGLegends of Runeterrais just about ready to play its hand. Afterkicking off its open betain January and testing its deck for the last three months, Riot are ready to play for keeps - bringing crate of new cards, a new region and a new competitive season to Runeterra when the MOBA-inspired card game launches proper on April 30th.

Riot flaunted Runterra’s release with (what else) an intensely dramatic, stylish little animated short. Calm down lads, it’s only cards.

Watch on YouTube

Watch on YouTube

Cover image for YouTube video

On release, Runeterra’s collective deck will be buffed out with a new set of over 120 cards, bringing the total collection up to 400. This includes a new, seventh region - one that Riot are remaining frustratingly tight-lipped on until release. That silence doesn’t apply to all new additions, mind, and deets on some of these new cards will begin drip-feeding out of Riot’s feeds over the coming weeks.

All cards and cosmetics earned or purchased during the beta period will remain on your account. Additionally, as a kind of launch gift, everyone who logs into Runeterra ahead of Midnight (Pacific Time) on May 7th will also get a Moonstruck Poro skin for their Guardian. Ranked play will roll over, mind, with a new season beginning on release day.

Resident esports expert Jay Castello explained Runeterra best during herearly playtests with Riot. A card game interpretation of MOBA giantLeague of Legends, Runeterra attempts to carry that flow into a deck-shuffler with Champion characters, and a more dynamic “active round system” that allows more immediate back-and-forth than the likes ofHearthstone. It’s a markedly different take on card-gaming a MOBA toArtifact’s' tactical three-board play. Perhaps more agreeable one, given that game is currentlystruggling to reinvent itself after a catastrophic flop.

Since entering Open Beta, Runeterra has continued to grow - opening up aranked ladder, and foundeven more ways to distribute free cards. For better or worse (read: worse), it also let Matt become afungus-rich mushroom fiend.

It’s worth minding that Riot have aton of new games on the goright now, including a fighting game and some sort of top-down action-RPG. Contributor Cian Maher has been playing their new first-person-shooter,Valorant- but his impressions tell of a strong game that neverthelessstruggles to find an identitybetween Counter-Strike andOverwatch.

The card game, though? It seems alright.