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Join us for our Starfield RPS Game Club liveblog this Friday, November 3rdWe’ll be chatting about Bethesda’s big space RPG from 4pm GMT

We’ll be chatting about Bethesda’s big space RPG from 4pm GMT

Image credit:Rock Paper Shotgun/Bethesda Game Studios

Image credit:Rock Paper Shotgun/Bethesda Game Studios

A blonde man asleep on a space bed in Starfield

As the end of October approaches, it’s time to gather in theRPS Game Clubspace port to talk about this month’s game pick:Starfield! We’ll be assembling in our traditional liveblog format onFriday November 3rd at 4pm GMT(9am PT/12pm ET) to chat about our intergalactic adventures, catalogue all the grey rocks we’ve landed on, and generally have an earnest (and hopefully fun!) chinwag about Bethesda’s latest. So come along with yourfavourite biscuits and beveragesas we discuss all thingsStarfield.

To see this content please enable targeting cookies.Manage cookie settingsWas Starfield worth the wait? Liam and Alice B discuss this question - and more - in the video above.Watch on YouTube

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So bring your questions and own space-filled anecdotes, and we’ll have a good time. And don’t worry. I’ve deliberately scheduled this week’s liveblog to coincide with mycreepy space dad’s weekly card game on this Friday, so he won’t show up unannounced and immediately make everyone feel uncomfortable. You’re welcome in advance.

To help get you in the mood for this week’s liveblog chat, here are some highlights of the stuff wehavewritten about Starfield since it came out at the start of September. We’ve still got a few more Starfield bits in the pipeline, too, so watch out for those later in the week. See you Friday!

Image credit:Bethesda Game Studios

Sarah Morgan from Starfield stands in a room next to a fireplace

Starfield review

In her Starfield review, Alice Bee said it was “a genuinely impressive space RPG that ultimately loses some of its Bethesda charm in the vast reaches of its galaxy”. She added: “Ambition does not have to mean making something literally larger than anyone else, and you don’t have to build an entire universe to make a game last 130 hours.”

Image credit:Bethesda Game Studios

An astronaut walks in front of their ship in Starfield.

Starfield’s adventures are hidden indoors, not in the stars

Ed has been a big Bethesda liker over the years, but Starfield ultimately left him rather cold, mostly because its adventuring so often forces you to go indoors rather than out into the frontiers of space. “Starfield might be home to many planets, but its connective tissue lies largely in the tangle of a menu,” he wrote.

Image credit:Rock Paper Shotgun/Bethesda Game Studios

A zero-gravity gunfight with space pirates in Starfield.

Starfield’s zero-G gunfights are a rare treat, but I do enjoy them

Image credit:Rock Paper Shotgun/Bethesda Game Studios

An image of a ship exploding in Starfield

The Starfield no-planets run: space pirate Mary Read is born