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Introversion tried to make a Zachlike, and you can play it nowMegaprocessor is their third failed prototype released for charity

Megaprocessor is their third failed prototype released for charity

Why yes, I do intend to post about as many of Introversion’s Fail Masterclasses as they make. This is the developers ofPrison Architect,Darwinia, DEFCON and Uplink making videos showing prototypes they created and cancelled, and then making those prototypes available to buy with all profits going to charity. What’s not to like?

This month it’s failure number three: Megaprocessor, which is basically Introversion’s attempt at making a Zachlike.

Here’s the video, if you’d rather watch it yourself than reading to my summary.

Chris Delay’s Fail Masterclass #3 - MegaprocessorWatch on YouTube

Chris Delay’s Fail Masterclass #3 - Megaprocessor

Cover image for YouTube video

As alluded to above, the video begins with designer Chris Delay talking about his love of Zachtronics games such as TIS-100 andSHENZHEN I/O. These are puzzle games in which the solutions involve writing assembly code and creating microprocessors.

Yep, that sure sounds like a Zachlike to me. I’m more into Zachtronics' ‘big machine’ games, such asOpus Magnum, than their games which involve actual programming, but Megaprocessor captures the raw logic of the latter with some of the scale and visual flair of the former. The issue, Delay says, was that he couldn’t see a smooth difficulty curve for the game given the inherent complexity of computer electronics.

Delay also explains that he only worked on this prototype for around a month, and as a reuslt, what you see in the video is all there is to see. That’s in contrast to the previous two prototypes,SpacebotsandOrder Of Magnitude, both of which were worked on for a year or more and are considerably more substantial.