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How to play Legends of RuneterraMastering the basics
Mastering the basics

Legends of Runeterratakes a lot of inspiration from other collectable card games, putting aLeague of Legendsspin on the game’s theme. But the biggest departure for many will be how turns are structured. We will teach youhow to play Legends of Runeterra, as well as explain the less obvious things about the game.

How to play Legends of Runeterra guide
OurHow to play Legends of Runeterra guidewill walk you through how turns work, the different types of cards that you can play, and what each of the keywords mean.
How to play Legends of Runeterra guide contents

Legends of Runeterra has rounds

Mana and spell mana
You begin each game with 1 mana, the costs of followers and spells use this resource. The amount of mana that you have each turn is shown on the dial to the right of the screen. After each round, you gain 1 mana to use for your spells, while the priority of who gets to attack will swap. If you attacked this round, you’ll be defending the next round. If you had mana spare at the end of the previous round, you can reserve up to three of it as spell mana to use in subsequent turns.
After you attack in a round, you’ll have a chance to play more spells. When both players pass, a new round will begin.

Champions and followers are different
There are two different types of units that you can summon: Champions and followers. They are summoned onto the bench, which each have an individual attack and defence statistic. These units can be sent to attack the enemy Nexus or to defend your own against enemy attacks. The difference between the two is that champions have a level up condition, while followers can’t level up.
Some champions and followers have creature types, located at the top of their card. This can be anything from “Elite” to “Poro” and so on. These are usually there to indicate that there may be some cards that affect that type. In the image above, we’ve circled a “Yeti” and there are cards that affect Yetis in the game.

Champions in Runeterra level up

Runeterra’s cards have a ton of keywords
Units can have multiple keywords on them. Right click the card to maximise the size, then click on the keyword to see what it does. We now have an entire guide based onRuneterra keywords, so do make sure you check out what each of them does and any unique interactions they have with other keywords.
There are some other Legends of Runeterra effects that you should be aware of, particularly when playing cards. There are some that happen as a card is played and others are effects that are applied to cards.

Runeterra spells have different speeds
There are also some terms that specifically relate to any of the Legend of Runeterra spells.
Remember that these spells can be cast with both standard mana and spell mana reserved from previous turns. If you have up to three spare mana at the end of your turn, it will carry over, meaning you can sling 13 mana at enemies. Always keep in mind when enemy players have spare mana to use.
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