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Helldivers 2 explains how its newly third-person chaotic co-op will workMuch the same as Helldivers 1, really
Much the same as Helldivers 1, really
Image credit:Playstation
Image credit:Playstation

There must be no games but third-person action games, said Sony. And so it was.Helldivers 2is the next victim, trading the co-op sci-fi shooter’s from-above camera view for a from-behind perspective that really screams ‘hey it’s every other game’.A new post and a new trailer from developers Arrowhead explaining how Helldivers 2’s combat and co-op works is, at least, an opportunity to differentiate itself.Helldivers 2 - Co-op and Combat Trailer | PS5 & PC GamesA co-op and combat trailer for Helldivers 2.Watch on YouTubeAs the trailer explains, before missions in Helldivers 2 you’ll be able to select a loadout for your soldier tailored to the types of foes you’re expected to fight. That might include heavy or light armour, the latter of which is better for mobility, as well as different categories of weaponry, such as armour-penetrating guns for taking down large monsters or explosives for blowing up bug hives. Just as inHelldivers1, you’ll also be able to select Strategems, which are air drops players can call in during a fight, including cluster bombs, sentry guns, shield generators or supply pods containing limited-use special weaponry.Also like Helldivers 1 - and Arrowhead’s first gameMagicka- friendly fire is a big part of the experience. Most games leave the ability to blow up your pals as an optional thing, but it’s part of the chaotic vibe these games aim for. Returning to the fight as a new soldier will apparently be quick, and you can pick up your deceased predecessor’s dropped weapons.You can read a handfulmore details on the PlayStation blog. Or you can wait to find out whether my cynicism is justified when Helldivers 2 launches later this yearon Steam.
There must be no games but third-person action games, said Sony. And so it was.Helldivers 2is the next victim, trading the co-op sci-fi shooter’s from-above camera view for a from-behind perspective that really screams ‘hey it’s every other game’.A new post and a new trailer from developers Arrowhead explaining how Helldivers 2’s combat and co-op works is, at least, an opportunity to differentiate itself.Helldivers 2 - Co-op and Combat Trailer | PS5 & PC GamesA co-op and combat trailer for Helldivers 2.Watch on YouTubeAs the trailer explains, before missions in Helldivers 2 you’ll be able to select a loadout for your soldier tailored to the types of foes you’re expected to fight. That might include heavy or light armour, the latter of which is better for mobility, as well as different categories of weaponry, such as armour-penetrating guns for taking down large monsters or explosives for blowing up bug hives. Just as inHelldivers1, you’ll also be able to select Strategems, which are air drops players can call in during a fight, including cluster bombs, sentry guns, shield generators or supply pods containing limited-use special weaponry.Also like Helldivers 1 - and Arrowhead’s first gameMagicka- friendly fire is a big part of the experience. Most games leave the ability to blow up your pals as an optional thing, but it’s part of the chaotic vibe these games aim for. Returning to the fight as a new soldier will apparently be quick, and you can pick up your deceased predecessor’s dropped weapons.You can read a handfulmore details on the PlayStation blog. Or you can wait to find out whether my cynicism is justified when Helldivers 2 launches later this yearon Steam.
There must be no games but third-person action games, said Sony. And so it was.Helldivers 2is the next victim, trading the co-op sci-fi shooter’s from-above camera view for a from-behind perspective that really screams ‘hey it’s every other game’.
A new post and a new trailer from developers Arrowhead explaining how Helldivers 2’s combat and co-op works is, at least, an opportunity to differentiate itself.
Helldivers 2 - Co-op and Combat Trailer | PS5 & PC GamesA co-op and combat trailer for Helldivers 2.Watch on YouTube
Helldivers 2 - Co-op and Combat Trailer | PS5 & PC Games

As the trailer explains, before missions in Helldivers 2 you’ll be able to select a loadout for your soldier tailored to the types of foes you’re expected to fight. That might include heavy or light armour, the latter of which is better for mobility, as well as different categories of weaponry, such as armour-penetrating guns for taking down large monsters or explosives for blowing up bug hives. Just as inHelldivers1, you’ll also be able to select Strategems, which are air drops players can call in during a fight, including cluster bombs, sentry guns, shield generators or supply pods containing limited-use special weaponry.
Also like Helldivers 1 - and Arrowhead’s first gameMagicka- friendly fire is a big part of the experience. Most games leave the ability to blow up your pals as an optional thing, but it’s part of the chaotic vibe these games aim for. Returning to the fight as a new soldier will apparently be quick, and you can pick up your deceased predecessor’s dropped weapons.
You can read a handfulmore details on the PlayStation blog. Or you can wait to find out whether my cynicism is justified when Helldivers 2 launches later this yearon Steam.