HomeNewsGod of War (2018)

God of War system requirements and PC features detailed: DLSS, ultrawide support, improved visuals and moreExtra toys for Nvidia GPU owners

Extra toys for Nvidia GPU owners

In God of War, Jörmungandr the world serpent towers over Kratos and Atreus.

Ahead ofGod of Warcoming to PC on January 14th, anNvidia blog posthas laid bare the enhancements you can expect from the port, as well as the PC system requirements. In fairness it looks like a pretty comprehensive effort, combining expected tweaks like 21:9 ultrawide monitor support with performance-boostingNvidia DLSSupscaling and even some general graphical upgrades. There’s a PC features trailer, too.God of War | PC Features TrailerWatch on YouTubeThose with Nvidia GPUs are the biggest winners here: DLSS, fresh from beingpatched into fellow PlayStation alumnus Horizon Zero Dawn, will require a GeForce RTX card in exchange for cranking out extra frames-per-second through AI-powered upscaling and anti-aliasing. God of War will also take advantage of Nvidia Reflex on PC, potentially reducing input lag, though luckily you won’t need the verylatest and greatest graphics cardsfor it. Any Nvidia model from the GTX 900 series onwards can enable Reflex.As for those graphics tweaks, Nvidia’s post lists “higher-resolution shadows, improved screen space reflections, enhanced Ground Truth Ambient Occlusion (GTAO) and Screen Space Directional Occlusion (SSDO) effects, higher detail assets, and higher rendering resolutions” as the PC enhancements to look forward to. I believe these are mostly brand-new changes, too, rather than being carried over from the polished-up PS5 version. Either way, you’ll be able to ogle all that Ground Truth Ambient Occlusion with an uncapped frame rate on PC.There’s also the aforementioned 21:9 support, HDR support on compatible monitors, and “robust” mouse/keyboard and controller input customisation. All in all, it’s not a bad haul of PC features, and DLSS in particular is likely to come in handy should you try running God of War at 4K or ultrawide resolution.Here are those PC system requirements, too:That all looks pretty manageable, with a relatively aged GTX 1060 for the recommended 1080p specs and an RTX 2070 for 60fps at 1440p. We’ll see for ourselves how God of War runs on PC when it releases on January 14th.

Ahead ofGod of Warcoming to PC on January 14th, anNvidia blog posthas laid bare the enhancements you can expect from the port, as well as the PC system requirements. In fairness it looks like a pretty comprehensive effort, combining expected tweaks like 21:9 ultrawide monitor support with performance-boostingNvidia DLSSupscaling and even some general graphical upgrades. There’s a PC features trailer, too.God of War | PC Features TrailerWatch on YouTubeThose with Nvidia GPUs are the biggest winners here: DLSS, fresh from beingpatched into fellow PlayStation alumnus Horizon Zero Dawn, will require a GeForce RTX card in exchange for cranking out extra frames-per-second through AI-powered upscaling and anti-aliasing. God of War will also take advantage of Nvidia Reflex on PC, potentially reducing input lag, though luckily you won’t need the verylatest and greatest graphics cardsfor it. Any Nvidia model from the GTX 900 series onwards can enable Reflex.As for those graphics tweaks, Nvidia’s post lists “higher-resolution shadows, improved screen space reflections, enhanced Ground Truth Ambient Occlusion (GTAO) and Screen Space Directional Occlusion (SSDO) effects, higher detail assets, and higher rendering resolutions” as the PC enhancements to look forward to. I believe these are mostly brand-new changes, too, rather than being carried over from the polished-up PS5 version. Either way, you’ll be able to ogle all that Ground Truth Ambient Occlusion with an uncapped frame rate on PC.There’s also the aforementioned 21:9 support, HDR support on compatible monitors, and “robust” mouse/keyboard and controller input customisation. All in all, it’s not a bad haul of PC features, and DLSS in particular is likely to come in handy should you try running God of War at 4K or ultrawide resolution.Here are those PC system requirements, too:That all looks pretty manageable, with a relatively aged GTX 1060 for the recommended 1080p specs and an RTX 2070 for 60fps at 1440p. We’ll see for ourselves how God of War runs on PC when it releases on January 14th.

Ahead ofGod of Warcoming to PC on January 14th, anNvidia blog posthas laid bare the enhancements you can expect from the port, as well as the PC system requirements. In fairness it looks like a pretty comprehensive effort, combining expected tweaks like 21:9 ultrawide monitor support with performance-boostingNvidia DLSSupscaling and even some general graphical upgrades. There’s a PC features trailer, too.

God of War | PC Features TrailerWatch on YouTube

God of War | PC Features Trailer

Cover image for YouTube video

Those with Nvidia GPUs are the biggest winners here: DLSS, fresh from beingpatched into fellow PlayStation alumnus Horizon Zero Dawn, will require a GeForce RTX card in exchange for cranking out extra frames-per-second through AI-powered upscaling and anti-aliasing. God of War will also take advantage of Nvidia Reflex on PC, potentially reducing input lag, though luckily you won’t need the verylatest and greatest graphics cardsfor it. Any Nvidia model from the GTX 900 series onwards can enable Reflex.

As for those graphics tweaks, Nvidia’s post lists “higher-resolution shadows, improved screen space reflections, enhanced Ground Truth Ambient Occlusion (GTAO) and Screen Space Directional Occlusion (SSDO) effects, higher detail assets, and higher rendering resolutions” as the PC enhancements to look forward to. I believe these are mostly brand-new changes, too, rather than being carried over from the polished-up PS5 version. Either way, you’ll be able to ogle all that Ground Truth Ambient Occlusion with an uncapped frame rate on PC.

There’s also the aforementioned 21:9 support, HDR support on compatible monitors, and “robust” mouse/keyboard and controller input customisation. All in all, it’s not a bad haul of PC features, and DLSS in particular is likely to come in handy should you try running God of War at 4K or ultrawide resolution.

Here are those PC system requirements, too:

The PC recommended specs for God of War.

That all looks pretty manageable, with a relatively aged GTX 1060 for the recommended 1080p specs and an RTX 2070 for 60fps at 1440p. We’ll see for ourselves how God of War runs on PC when it releases on January 14th.