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Fight, or don’t, when combat adventure Unto The End launches in DecemberFight or flight

Fight or flight

Unto The End has stuck in my mind since I first caught wind of it. The story is pretty basic—fight and adventure your way home to your family. Its minimalist combat design that relies on watching enemies for cues instead of prompting button presses is what I find alluring. “All the father’s abilities are available from the outset and mastery of those skills, as well as keen observation of your surroundings, are key to survival and success,” 2 Ton say.

Much as it intrigues me, I know this is exactly the kind of combat that will put me on my ass. What can I say? I panic. I’ll choke up. I’ll do the wrong thing. For those like me, or those that just enjoy a game that lets you approach its enemies in creative ways, 2 Ton use their release date trailer to explain a number of ways that you might worm your way out of some combat encounters.

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2 Ton also say they’ve added an option in the game’s settings for combat speed that you can turn to “assist” which will give you more time to react to enemy attacks while still preserving the combat imperative that youdoreact.

Also there’s lots of snow. I like games with snow.

Unto The End launches on December 9th onSteamandGOG. It’ll also arrive on the PS4, Xbox One, and Stadia on that date as well, with a Nintendo Switch version coming on December 17.

For a bit more, you can catch Matthew Castle playing and chatting with the developers during EGX Digital this year.

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