HomeNewsFar Cry 2
Far Cry 2’s villain is Far Cry 1’s hero, creative director confirmsClint Hocking says yup, the Jackal was meant to be Jack Carver
Clint Hocking says yup, the Jackal was meant to be Jack Carver

WithFar Cry 6launching later this week, what a great time to dredge up old arguments and declare once more thatFar Cry 2was the best one. Also dredging up old thoughts, Far Cry 2 creative director Clint Hocking has confirmed an old fan theory: the man we hunt in FC2, the Jackal, is indeed meant to be the fella we played in the firstFar Cry. So despite the wildly different tone and seemingly unconnected plot, it really was a sequel after all.
Meeting the Jackal in Far Cry 2Watch on YouTube
Meeting the Jackal in Far Cry 2

“Jack Carver in the original Far Cry was this shifty, smuggler, gun runner kind of crook,” Clint Hocking explained tothe Ian Games Network. “The idea was [the Jackal] is just him, 10 years later or something, after he’s seen whatever he saw on this island [during the events of Far Cry]. Maybe it was drug induced, maybe it’s post-traumatic stress disorder, or maybe it’s real. But the idea is, a decade later, he has levelled up his smuggling game, and he’s gotten embroiled in this conflict.”
Some fans had long suspected this. At one point, Ubisoft clearly had considered making him be Jack, given that filenames for some of the Jackal’s art assets include “jackcarver”. Jack and the Jackal had similar backgrounds, too. But without official confirmation, it was only a theory.
I mean, video games are not real, and canon and lore are the most boring ways to see stories, so you can believe whatever you want about anyone. That’s fine. Don’t let anyone try to stop you. But perhaps you’ll enjoy thinking about Far Cry 2 in this light. It’s nice to think about stories in different ways. Not that I remembered a single detail about Far Cry’s plot beyond the mutants, nor had any emotional investment in Jack Carver. But hey!
Reinstalling Far Cry 2 to capture that wee video of meeting the Jackal did make me want to start a new playthrough. I’m trying to remember how long it takes before I can unlock my favourite weapons, the bolt-action rifle and breech-loaded grenade launcher, and really start enjoying it. Hmm. Maybe. Though some NPCs are a bit bouncy on my modern PC: