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Eve Online now has a permanent in-game cemeterySpace can be ok
Space can be ok

Mega spacejerk MMOEve Onlinehas received a permanent cemetery installation. The site in Molea is intended partly for roleplaying purposes, but more as a space for players to pay their respects to the people they’ve lost in real life.
The new monument replaces a player-run project in the same area that ran for over 12 years, but might be in danger of disappearing due to recent game updates. It’s simple in design and looks rather grand without overdoing it. Quite tasteful all round, really. There’s also a special “ascension of light” animation that plays every so often, a nice bonus if you happen to visit at the right time. Players will be able to anchor their containers as “graves” as before, although they can be destroyed or looted so it’s probably best to keep the contents corpsey.
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Watch on YouTube

I’d not actually heard of this place before today. When I found another player’s frozen corpse I used to scoop them up and return them to the player, with a commiseratory note. Even though every player character in Eve is a functionally immortal series of clones in-story, it seemed tacky and callous to just leave them floating in space. This is a much better idea though. Originally it was a space where bodies were placed in containers after other players found them floating in space after duels, ambushes, and sometimes Eve’s mega-battles. They even kept a catalogue of names and dates.
As CCP detailed, the player behind it, Azia Burgi, previously had to move the entire project from its original site in 2008, when a change in the game’s design meant that its “graves” (cargo containers) could no longer be anchored there for long periods. CCP also wrote a funnews articleabout it at the time, and indicated what big project it was to move the over 500 graves.