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Don’t miss the free game dev conference about accessibilityRunning Monday and Tuesday

Running Monday and Tuesday

A sign language interpreter in the bottom right of the screen in a Forza Horizon 5 cinematic showing the new Mexico setting.

If you make games, or are interested in the making of games, you might fancy dropping in on GAconf Europe this week. Running today and tomorrow, it’s a free online conference for developers, with 20-odd sessions discussing accessibility issues. Talks from devs, players, and other experts touch on many forms of accessibility problems and how games can approach them, with topics ranging from “accessibility in first person games” to “integrating accessibility into team culture”.

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Top 10 New PC Games For April 2022

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With the overall goal of “advancing accessibility for gamers with disabilities”, GAconf Europe started at 10 this morning. Seethe schedulefor the full list of talks and sessions coming. A lot of interesting stuff. While it’s clearly meant for devs, it’s an interesting and important topic for many more people.

You canregister on Eventbriteto join the conference through Zoom, or without registering can joinon YouTube(which has a rolling archive you can scrub back through). Seeing as the conference is running on UK time, that YouTube stream is probably the way for most folks.

I’m particularly interested in today’sMake it a Pillar: Prioritizing Accessibility in the AAA Marketfrom the lead designer ofForza Horizon 5, a game whose efforts won recognition fromthe 2021 Video Game Accessibility Awards. I’m making a note aboutTuesday’s panel on low-vision gamingtoo.

You might also be interested in reading Geoffrey Bunting’s recent post for us, on howmaking Souls games accessible isn’t the same as making them easy.