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Dishonored 3 is the only exciting thing on Bethesda’s leaked 5-year plan, and I’m worriedI will also give you Ghostwire: Tokyo 2, that game owned

I will also give you Ghostwire: Tokyo 2, that game owned

Image credit:Bethesda Softworks

Image credit:Bethesda Softworks

A key art short of Corvo from Dishonored, in his clockwork-skull mask with hood up, and his arms forming an x shape in front of his chest. One hand holds his knife, and the other has the mark of the Outsider glowing on it

Overnight, in what Edwin called an “unredacted document oopsie” related to Microsoft trying to buy ActiBlizz, two things have been revealed that interest me. Well, three. Firstly, Phil Spencer capitalises “Gaming”, which I hate. Secondly, as noted in that linked story, Phil Spencer wants to buy Nintendo and, in pitying also-ran brackets, Valve, which has some of the same energy as me walking into an estate agent and demanding a six bedroom house with a new fitted kitchen and a hidden library. And thirdly, according to a release schedule from a presentation dated 2020, Bethesda and Zenimax have planned out their next few years of games indepressing MCU presentation-style. Boy, are the next couple of years going to be whelming.

As is predictable now, it is largely a list of sequels and remasters, many of them dated quite optimistically, it must be said. This document pegsStarfieldfor 2021, for example, and obviously that didn’t happen. There are also two unnamed games on there for this year (Projects Kestrel and Platinum; 2021’s Project Hibiki we know refers to the surprise-releasedHi-Fi Rush) and it seems unlikely they’re going to appear before the end of the year. We knowThe Elder Scrolls 6isn’t coming for at leastanother five years. They’re going to remaster Oblivion (but not Morrowind, the weird cousin everyone else likes most, but whose parents aren’t sure what job to give them in 2023). And they’re going to makeDishonored3. I’m excited about that! But also fearful.

To see this content please enable targeting cookies.Manage cookie settingsWas Starfield worth the wait? Liam and Alice B discuss this question - and more - in the video above.Watch on YouTube

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The Zenithesda plan is a litany of safe bets, because that’s the culture of games now. It costs loads to make a big game, so for a company with shareholders it makes more sense to make and remake the same things over and over again because that will yield profit more reliably than taking a big swing with something weird or new. EvenStarfieldis largely a remake of other Besthesda games and concepts. If you take a swing and miss, as withImmortals Of Aveum, a chintzy fantasy that didn’t do everything right but at leasttriedand demonstrated a developer having ideas, you might not get a second chance. You might have to lay offalmost half of your staff.

Jak the Immortal, we hardly knew ye… |Image credit:Rock Paper Shotgun/Electronic Arts

Jak, protagonist of Immortals Of Aveum, get’s all cross and his face tattoo and eyes are glowing blue

So. We remake. We serialise. Dishonored 3 is a sequel in a series I do at least really like. It’s weird, specific, imaginative, and the systems that allow you to run around using stealth-magic to gut people (or knock people out if you’re doing a low chaos run, I don’t know your life) work very well. But it was also wrapped up pretty well in the Death Of The Outsider expansion, a game about removing the very source of your stealth powers, one way or the other. Death Of The Outsider showed the world itself moving away from superstition and mythologising and towards technology and rationality. So do you make it a prequel? Do you just ruin it? What do you do?

That’s fear the second, but that’s a kind of pearl-clutching fear aboutmy art. My other fear is more concrete, which is that this 2020 plan was made beforeRedfallcame out and shat the bed (I maintain Redfall could have been great, but it wasn’t - but I still had more fun playing that with a friend than I did playing hours and hours ofDiablo IV). Bethesda were already unsureabout doing more Dishonored, but now Arkane have a black mark against them in the profit ledger.

Image credit:Rock Paper Shotgun/Bethesda SoftworksImage credit:Bethesda Softworks

Image credit:Rock Paper Shotgun/Bethesda Softworks

A stately home interior, showing a guard in shards of glass from another timeline in Dishonored 2

Image credit:Bethesda Softworks

The player holds up their hand to cast a spell on two guards in Dishonored 2

“But Dishonored is a tried and tested series from a tried-and-tested studio,” you might rightly point out. And thanks to this leak, I can point out toyouthat Microsoft is so risk averse they decided not to bringBaldur’s Gate 3to Game Pass, anddescribed it as a “second-run Stadia PC RPG"in a leaked email. Why should I, writing on a PC site, trust a video game company that uses “PC” as a pejorative term - despite the fact that it provides the operating system for a vast majority of PCs! I am looking a couple of years into the future and I see Arkane being sunsetted, or massively downsized and turned into a developer that makes Starfield DLC. Although at least that might mean the Starfield DLC was interesting, I suppose.

(They should make infinite Ghostwire: Tokyo sequels though, that’s the exception that proves the rule).