HomeNewsDiablo Immortal

Diablo Immortal director wants it judged on merits not microtransaction “misinformation”(Based on its merits, players hate it)

(Based on its merits, players hate it)

Diablo Immortal screenshot showing high level players fighting as a Necromancer, Barbarian, and Wizard. Purple magic arcs across the screen to attack enemy skeletons

Thepost on Reddit looking at the cost of microtransactionshas existed since before launch, but has been updated since the game was released. The post initially estimated that maxing out a Diablo Immortal character would cost over $100k, in part because of a single stat in the game’s beta that would cost $50-60k on its own to get.

Which Class Should You Pick In Diablo Immortal? (Beginner’s Class Guide)Watch on YouTube

Which Class Should You Pick In Diablo Immortal? (Beginner’s Class Guide)

Cover image for YouTube video

In the fully released version, it seems prices have come down. Maxing out a character now requires fewer Legendary Gems - one of the ways you power characters in-game - and the post author estimates that it would now cost a still eye-watering $50k-$80k. We’re currently working on our own guide to the game’s microtransactions so will be able to offer more insight to the costs soon, and in the meantime we already have a guide tohow to get legendary gems.

While the figures alone are enough to frustrate players, there’s greater anger over the sense that the game is pay-to-win, with progress tied to spending real money, and real money items aggressively marketed through the game. YouTuber Dotodoyapointed out on Twitterthat completing a dungeon gave them no rewards, instead granting access to buy a new bundle of items costing $7.

Twitch streamer Zizaranlikewise pointed out on Twitterthat Diablo Immortal game director Wyatt Cheng wrote in a forum post pre-release that there was “no way to acquire or rank up gear using money” in the game. While technically accurate when it comes to gear, money is required for other ways in which players upgrade their characters.

<3 thanks for asking.I don’t like it if information is misleading. There’s a difference between players liking or not liking a game based on it’s merits (which I can accept, not every game is for everybody) vs. liking or not liking a game based on misinformation surrounding it.— Wyatt Cheng (@candlesan)June 4, 2022

<3 thanks for asking.I don’t like it if information is misleading. There’s a difference between players liking or not liking a game based on it’s merits (which I can accept, not every game is for everybody) vs. liking or not liking a game based on misinformation surrounding it.

“I don’t like it if information is misleading,” Cheng responded. “There’s a difference between players liking or not liking a game based on it’s merits (which I can accept, not every game is for everybody) vs. liking or not liking a game based on misinformation surrounding it.”

Which is fair - although broadly it seems like people dislike the game based on its merits, so.