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Days Gone studio “do not share” former director’s views on its critical receptionThrown under the motorbike

Thrown under the motorbike

Deacon riding his motorbike in Days Gone

Yesterday morning, John Garvin, the creative director of underwhelming zombie biker dramaDays Gonetweeted that its poor reception was due to “woke reviewers”. In a statement released this evening, Garvin’s former employers and Days Gone developers Bend Studio say they do “not share his sentiment, nor does it reflect the views of our team.”

Bend Studio released the statement via Twitter:

pic.twitter.com/BgnMUgqyN8— Bend Studio (@BendStudio)December 8, 2022

pic.twitter.com/BgnMUgqyN8

Days Gone – Story Trailer | PS4Watch on YouTube

Days Gone – Story Trailer | PS4

Cover image for YouTube video

In a since-deleted (butarchived) response to a Twitter user wondering why Days Gone “didn’t get universal praise from critics”, Garvin had offered three reasons: “tech issues like bugs”, “reviewers who couldn’t be bothered to actually play the game”, and that “it had woke reviewers who couldn’t handle a gruff white biker looking at his date’s ass.”

Garvin left Bend Studio in 2020 and is currently the writer and director of Ashfall, an NFT game tied to the blockchain.

We didn’t review Days Gone when it eventually came to PC, but Katharine did havefun erasing its protagonist’s bike in photo mode.