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Classic Doom gets ray tracing, but only for Nvidia GPUsRip and trace
Rip and trace

Doom– the 1993 one – can famously run on all manner ofstuffthat generally has no business running games, from inkjet printers topregnancy tests. You’ll be wanting a bonafide PC for this new mod, though, as it adds some GPU-intensive but rather lovely ray tracing to Doom’s first three episodes. There’sDLSSsupport too!WhereasQuake II RTXwas partly an official Nvidia effort, this is a proper indie mod, freelyavailable on GitHubfrom its creator sultim-t. Hark, a trailer:Doom Classic: RAY TRACED - TrailerWatch on YouTubeAw, isn’t that nice. The mod originally launched on April 1st, but it’s no joke, and has already received a couple of updates to smooth out some issues and tone down the heavy bloom you can see in the trailer. There is one catch, besides only the first three episodes being included: right now ray tracing only works on Nvidia graphics cards. Granted, even our ownbest graphics cardslist is a bit of a GeForce-fest at the moment, but keep in mind that AMD Radeon cards aren’t currently compatible even if they can handle ray tracing in other, much more modern games.There were mumblings all the way back in 2019, when Quake II RTX launched, that Nvidia’s Lightspeed Studios would begin a side hustle inray traced remasters of other old classics. Such results never materialised, though, with Lightspeed Studios focusing on the likes ofMinecraft RTXand games for the Android-based Nvidia Shield, along with chipping on the Nintendo Switch ports of Portal andPortal 2.In this particular case, it’s been the long-active Doom modding community that’s stepped in instead. All the necessary files and installation instructions are, again, onGitHub; note that to have DLSS help offset the performance cost of ray tracing, you’ll need to download and add the .dll file separately.
Doom– the 1993 one – can famously run on all manner ofstuffthat generally has no business running games, from inkjet printers topregnancy tests. You’ll be wanting a bonafide PC for this new mod, though, as it adds some GPU-intensive but rather lovely ray tracing to Doom’s first three episodes. There’sDLSSsupport too!WhereasQuake II RTXwas partly an official Nvidia effort, this is a proper indie mod, freelyavailable on GitHubfrom its creator sultim-t. Hark, a trailer:Doom Classic: RAY TRACED - TrailerWatch on YouTubeAw, isn’t that nice. The mod originally launched on April 1st, but it’s no joke, and has already received a couple of updates to smooth out some issues and tone down the heavy bloom you can see in the trailer. There is one catch, besides only the first three episodes being included: right now ray tracing only works on Nvidia graphics cards. Granted, even our ownbest graphics cardslist is a bit of a GeForce-fest at the moment, but keep in mind that AMD Radeon cards aren’t currently compatible even if they can handle ray tracing in other, much more modern games.There were mumblings all the way back in 2019, when Quake II RTX launched, that Nvidia’s Lightspeed Studios would begin a side hustle inray traced remasters of other old classics. Such results never materialised, though, with Lightspeed Studios focusing on the likes ofMinecraft RTXand games for the Android-based Nvidia Shield, along with chipping on the Nintendo Switch ports of Portal andPortal 2.In this particular case, it’s been the long-active Doom modding community that’s stepped in instead. All the necessary files and installation instructions are, again, onGitHub; note that to have DLSS help offset the performance cost of ray tracing, you’ll need to download and add the .dll file separately.
Doom– the 1993 one – can famously run on all manner ofstuffthat generally has no business running games, from inkjet printers topregnancy tests. You’ll be wanting a bonafide PC for this new mod, though, as it adds some GPU-intensive but rather lovely ray tracing to Doom’s first three episodes. There’sDLSSsupport too!
WhereasQuake II RTXwas partly an official Nvidia effort, this is a proper indie mod, freelyavailable on GitHubfrom its creator sultim-t. Hark, a trailer:
Doom Classic: RAY TRACED - TrailerWatch on YouTube
Doom Classic: RAY TRACED - Trailer

Aw, isn’t that nice. The mod originally launched on April 1st, but it’s no joke, and has already received a couple of updates to smooth out some issues and tone down the heavy bloom you can see in the trailer. There is one catch, besides only the first three episodes being included: right now ray tracing only works on Nvidia graphics cards. Granted, even our ownbest graphics cardslist is a bit of a GeForce-fest at the moment, but keep in mind that AMD Radeon cards aren’t currently compatible even if they can handle ray tracing in other, much more modern games.
There were mumblings all the way back in 2019, when Quake II RTX launched, that Nvidia’s Lightspeed Studios would begin a side hustle inray traced remasters of other old classics. Such results never materialised, though, with Lightspeed Studios focusing on the likes ofMinecraft RTXand games for the Android-based Nvidia Shield, along with chipping on the Nintendo Switch ports of Portal andPortal 2.
In this particular case, it’s been the long-active Doom modding community that’s stepped in instead. All the necessary files and installation instructions are, again, onGitHub; note that to have DLSS help offset the performance cost of ray tracing, you’ll need to download and add the .dll file separately.