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CitizenCon showed off some pretty new Star Citizen clouds, but not much elseNo release date? No surprise!

No release date? No surprise!

Pretty volumetric clouds in Star Citizens upcoming new system.

Cloud Imperium Games held CitizenCon this weekend, an annual digital event to celebrate all thingsStar Citizen. Unfortunately, despite being in development for almost 10 years, they still didn’t have any news on a release date. They also didn’t have a shred of info to share on their singleplayer spin-off,Squadron 42. So, what did the devs show? Well, some pretty new clouds.While it might be a little disappointing for long-time Star Citizen fans to not see beefier news out of CitizenCon, the clouds are genuinely gorgeous. At around the 1:15:00 mark in the video below, the developers take players on a ship walkthrough hovering over a planet in the upcoming Pyro system. They emerge into the cockpit to show an absolutely beautiful blanket of fluffy clouds, which produce lovely little droplets of water on your front window. (Starshield? Cloudshield? What’s the space equivalent of a windshield?)CitizenCon 2951: Life In The ‘VerseWatch on YouTubeIf you’re interested in the tech, the devs talk a bit about it all at around38:47. They have tools that let them alter cloud density, shape and more. They’ve developed all this to help them make weird and wonderful cloud shapes that wouldn’t naturally occur on Earth, but could on an unfamiliar alien planet.It’s not a bad cat doodle, though.All this chat almost made me feel like I was watching a science program, rather than a video game stream. That didn’t last too long though, because the devs proceeded to show everyone a picture of a cat they’d drawn with all this fancy new tech. Weirdly grounding, that.CitizenCon also had some new outposts andships to show off, includingthe Origin 400i. My expert opinion is that it’s very shiny, has nice round bits, and the trailer is way too similar to the sort of car advert you’d see on TV. Do bear in mind though that this ship costs a helluva lot of real-life money - £211 for something that isn’t actually in-game yet. Cloud Imperium have previously beenin hot water with the Advertising Standards Agencyfor not making these sorts of microtransactions clear before too.Star Citizen: Origin 400iWatch on YouTubeOther than that, yeah, not an awful lot of newness I’m afraid. The last big chunk of news we had on Squadron 42 was around this time last year, when directorChris Roberts said it “will be done when it is done”.For details on what’s to come in Star Citizen, take a peek atthe game’s roadmap. The “tentative” release window for its next update, 3.15, was slated for Q3 2021 (which is supposed to be between July and September, so it’s running a tad late).

Cloud Imperium Games held CitizenCon this weekend, an annual digital event to celebrate all thingsStar Citizen. Unfortunately, despite being in development for almost 10 years, they still didn’t have any news on a release date. They also didn’t have a shred of info to share on their singleplayer spin-off,Squadron 42. So, what did the devs show? Well, some pretty new clouds.While it might be a little disappointing for long-time Star Citizen fans to not see beefier news out of CitizenCon, the clouds are genuinely gorgeous. At around the 1:15:00 mark in the video below, the developers take players on a ship walkthrough hovering over a planet in the upcoming Pyro system. They emerge into the cockpit to show an absolutely beautiful blanket of fluffy clouds, which produce lovely little droplets of water on your front window. (Starshield? Cloudshield? What’s the space equivalent of a windshield?)CitizenCon 2951: Life In The ‘VerseWatch on YouTubeIf you’re interested in the tech, the devs talk a bit about it all at around38:47. They have tools that let them alter cloud density, shape and more. They’ve developed all this to help them make weird and wonderful cloud shapes that wouldn’t naturally occur on Earth, but could on an unfamiliar alien planet.It’s not a bad cat doodle, though.All this chat almost made me feel like I was watching a science program, rather than a video game stream. That didn’t last too long though, because the devs proceeded to show everyone a picture of a cat they’d drawn with all this fancy new tech. Weirdly grounding, that.CitizenCon also had some new outposts andships to show off, includingthe Origin 400i. My expert opinion is that it’s very shiny, has nice round bits, and the trailer is way too similar to the sort of car advert you’d see on TV. Do bear in mind though that this ship costs a helluva lot of real-life money - £211 for something that isn’t actually in-game yet. Cloud Imperium have previously beenin hot water with the Advertising Standards Agencyfor not making these sorts of microtransactions clear before too.Star Citizen: Origin 400iWatch on YouTubeOther than that, yeah, not an awful lot of newness I’m afraid. The last big chunk of news we had on Squadron 42 was around this time last year, when directorChris Roberts said it “will be done when it is done”.For details on what’s to come in Star Citizen, take a peek atthe game’s roadmap. The “tentative” release window for its next update, 3.15, was slated for Q3 2021 (which is supposed to be between July and September, so it’s running a tad late).

Cloud Imperium Games held CitizenCon this weekend, an annual digital event to celebrate all thingsStar Citizen. Unfortunately, despite being in development for almost 10 years, they still didn’t have any news on a release date. They also didn’t have a shred of info to share on their singleplayer spin-off,Squadron 42. So, what did the devs show? Well, some pretty new clouds.

While it might be a little disappointing for long-time Star Citizen fans to not see beefier news out of CitizenCon, the clouds are genuinely gorgeous. At around the 1:15:00 mark in the video below, the developers take players on a ship walkthrough hovering over a planet in the upcoming Pyro system. They emerge into the cockpit to show an absolutely beautiful blanket of fluffy clouds, which produce lovely little droplets of water on your front window. (Starshield? Cloudshield? What’s the space equivalent of a windshield?)

CitizenCon 2951: Life In The ‘VerseWatch on YouTube

CitizenCon 2951: Life In The ‘Verse

Cover image for YouTube video

If you’re interested in the tech, the devs talk a bit about it all at around38:47. They have tools that let them alter cloud density, shape and more. They’ve developed all this to help them make weird and wonderful cloud shapes that wouldn’t naturally occur on Earth, but could on an unfamiliar alien planet.

It’s not a bad cat doodle, though.

A cat drawn with Star Citizen’s fancy new cloud tools.

All this chat almost made me feel like I was watching a science program, rather than a video game stream. That didn’t last too long though, because the devs proceeded to show everyone a picture of a cat they’d drawn with all this fancy new tech. Weirdly grounding, that.

CitizenCon also had some new outposts andships to show off, includingthe Origin 400i. My expert opinion is that it’s very shiny, has nice round bits, and the trailer is way too similar to the sort of car advert you’d see on TV. Do bear in mind though that this ship costs a helluva lot of real-life money - £211 for something that isn’t actually in-game yet. Cloud Imperium have previously beenin hot water with the Advertising Standards Agencyfor not making these sorts of microtransactions clear before too.

Star Citizen: Origin 400iWatch on YouTube

Star Citizen: Origin 400i

Cover image for YouTube video

Other than that, yeah, not an awful lot of newness I’m afraid. The last big chunk of news we had on Squadron 42 was around this time last year, when directorChris Roberts said it “will be done when it is done”.

For details on what’s to come in Star Citizen, take a peek atthe game’s roadmap. The “tentative” release window for its next update, 3.15, was slated for Q3 2021 (which is supposed to be between July and September, so it’s running a tad late).