HomeNewsCities: Skylines II

Cities: Skylines 2’s achievements hint at larger cities and disastersPounding the pavement

Pounding the pavement

Image credit:Paradox Interactive

Image credit:Paradox Interactive

A top-down view of a developed city, complete with high ride buildings, with the Cities: Skylines 2 logo floating above

Cities: Skylines 2was announcedyesterday, with a CG trailer and scant details aside from it being in some way “revolutionary”. If you hunger for something more concrete about how it might differ from its predecessor, as I do, then you might be interested in an apparently leaked list of achievements that contains details of disasters, weather, embiggened map sizes and more.

Cities Skylines II | Announcement Trailer IWatch on YouTube

Cities Skylines II | Announcement Trailer I

Cover image for YouTube video

One of those achievements is called “Everything the Light Touches,” which is awarded when a player unlocks 150 map tiles in a single city. The firstCities: Skylinesmaps had a maximum of 81 map tiles, of which 25 were buildable, although players could only build on a maxium of nine within a single city. 150 is a step up, then.

I love Cities: Skylines andcitybuildersin general, so I’m eager for really any information I can get about the sequel. I have a long list of things I hope it does, like more distinct neighbourhoods, mixed zoning, and the ability to build cities not entirely structured around cars. Whatever it does, it feels as if it needs to offersomethingto offset the transition from heavily-expanded, heavily-modded Skylines to a sequel that will presumably, initially at least, be less content rich.