HomeNewsHomeworld 3

Blackbird Interactive used VR to sculpt Homeworld 3’s new MothershipThey also took inspiration from the automotive industry

They also took inspiration from the automotive industry

Image credit:Gearbox Software

Image credit:Gearbox Software

A concept artwork of Homeworld 3’s vast Mothership, flying through an even larger structure.

Gryc shared said thoughts ina lovely Mothership deepdivefrom TheSpaceshipper, who posts about fancy breeds of interstellar vessel onTwitterandPatreon. In the article, Gryc runs through several iterations and concept images of the monstrous craft, one of which skewed “functional” with turrets mounted on tracks and exposed resource collection elements.

We learn that Blackbird co-founder and concept director Aaron Kambeitz actually sculpted the Mothership in VR - which was not a thing I was aware developers did - allowing for “a more organic form of shape design similar to clay sculpting in the automotive industry”. (I wasn’t aware that car manufacturers made clay models, either. Here’sa piece on the subjectif you’re interested). The new Mothership also went through a “compliance” process to ensure that, for example, its unseen hangar interior was credibly roomy enough to house all the other vessels inHomeworld 3.

Homeworld 3 | Gamescom Opening Night Live | Kesura Oasis Gameplay TrailerWatch on YouTube

Homeworld 3 | Gamescom Opening Night Live | Kesura Oasis Gameplay Trailer

Cover image for YouTube video

I’m guessing the “compliance” stuff also applies to the game’s locations. We know from Blackbird’s last shipment ofHomeworld 3 detailsin July that the game will see you moving the fleet into low orbit, visiting ancient relics that float just above the clouds. Presumably, a vertically-standing Mothership wouldn’t be able to manage that. You’d get the bottom end all dirty, wouldn’t you?