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Black Mesa opens a playable museum of Xen’s historyWith versions of maps from across years of development
With versions of maps from across years of development

Black Mesa 1.0 Launch TrailerWatch on YouTube
Black Mesa 1.0 Launch Trailer

“We hope you enjoy this fun and interactive tour of our intensely difficult 5 years of development,” they say. “We thought this was a really cool and unique way to show off the way a game can develop and evolve over time.”
It is really cool. Off the top of my head, I can’t think of another game so extensively archiving its own development either.The Stanley Parabledoes havea hidden museum of itself. And 30 Flights Of Loving’s end credits tour a museum with some of its assets as exhibits. But this, oof! Very nice.
They do warn maps might be a bit wonky and load times might be long but hey, it’s a museum. Take the waiting time to enjoy a subpar coffee and unexpectedly good cake.
Black Mesa is half-priceon Steamright now too, down to £7.49/€8.99/$9.99 until Sunday. OurBlack Mesa reviewcalled it “a triumph on many levels, and in terms of scale and polish, the most impressive fan game ever made”. The whole game’s a museum, really.
“It doesn’t modernise the antiquated design - but then, it wouldn’t be Half-Life if it did,” Graham said. “As it is, it’s the best way to play Valve’s original design if you haven’t done so before, and it’s a brilliant way to retread those old ventilation shafts, if you have.”
The devs followed up with a smidge of extra polish nine months after that inthe Definitive Edition update. Annnd thenyesterdaythey fixed a few bugs and added additional translations too.