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Best archetype in Bloodhunt: A Bloodhunt clan and character class tier listLearn which is the best clan and character class in Bloodhunt

Learn which is the best clan and character class in Bloodhunt

A Brute uses its Shockwave Punch ability to deflect an enemy’s bullets in Bloodhunt.

Want to learn about the best archetype in Bloodhunt?At launch, there are seven unique archetypes inVampire: The Masquerade - Bloodhunt, split across four powerful vampire clans vying for control of Prague. Each of these characters offers a unique skillset, and each one offers something that no other archetype can match. But still, a meta always emerges, and we’re here to show you how it looks now that the full game is out.

Below you’ll find our tier list of the best archetypes in Bloodhunt. Keep reading and you’ll learn the abilities of each clan and archetype, and how to play in a way which complements the strengths of your chosen character.

Bloodhunt - Narrative Launch TrailerWatch on YouTube

Bloodhunt - Narrative Launch Trailer

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Best archetype in Bloodhunt tier list

Here’s our tier list for the best archetypes in Bloodhunt, ranked from best to worst:

Below are our rankings of all the Bloodhunt characters ranging from best to worst. Keep scrolling to read more about each archetype, their abilities, and why they have been placed where they have in our tier list.

The Vandal (Brujah) archetype, as added to Vampire: The Masquerade - Bloodhunt in Version 1.0.

Vandal

The Brute (Brujah) archetype, as added to Vampire: The Masquerade - Bloodhunt in Version 1.0.

Brute

Both Brujah clan archetypes are a cut above the rest thanks to theirSoaring Leapmovement skill, which is the best ability in the game for fast rooftop traversal. It’s a close call as to which is better and the Brute actually beats out the Vandal in squad matches, where theirShockwave Punchcan effectively shield their entire team. Add to this the Brute’sTrue Gritpassive heal, which quickly gets them back up to half-health after only spending a couple of seconds out of combat, and you’ve got an archetype that excels at getting in and out of sticky situations - of which there are a great many waiting for you in the crowded streets and rooftops of vampire-infested Prague.

The Siren (Toreador) archetype, as added to Vampire: The Masquerade - Bloodhunt in Version 1.0.

Siren

The Enforcer (Ventrue) archetype, as added to Vampire: The Masquerade - Bloodhunt in Version 1.0.

Enforcer

The Prowler (Nosferatu) archetype, as added to Vampire: The Masquerade - Bloodhunt in Version 1.0.

Prowler

The Saboteur (Nosferatu) archetype, as added to Vampire: The Masquerade - Bloodhunt in Version 1.0.

Saboteur

A skilled Saboteur may lack the awareness of the Prowler, but can still be an absolute menace to contend with thanks to its stealthy inclinations. Not only does the Saboteur enjoy the use ofVanish, which gives them strong repositioning and escape capabilities; but with theUnseen Passageskill they can also turn semi-invisible (still perceptible, but hard to spot) after a moment whenever they crouch. This is particularly powerful in the late-game when everyone is on rooftops close together looking for snipes and easy kills. The other trick up the Saboteur’s sleeve is theSewer Bomb- a proximity device that can be lobbed a fair distance and connects onto the first surface it finds. When an enemy gets within its range, the bomb detonates into a cloud of gas, damaging and muddying the vision of enemies that stay in the cloud, and - most importantly - acting as a warning of that enemy’s location.

The Muse (Toreador) archetype, as added to Vampire: The Masquerade - Bloodhunt in Version 1.0.

Muse

The placement at the bottom of this list shouldn’t be taken to mean that the Muse isn’t powerful: they’re just the hardest archetype to win games with unless you really know what you’re doing. Get the hang of them and the Muse can be a very rewarding class to play as, thanks to the high skill ceilingProjection/Dashability, which you can use to wrongfoot enemies and effectively escape bad situations with a bit of forward planning; and the sometimes-game-changingFinal Actpassive, which gives you the use of your abilities even while downed. The Muse is also Bloodhunt’s healer class, thanks entirely to itsRejuvenating Voiceskill, a channelling spell which heals yourself and allies within range over time. You’re obviously very vulnerable while healing though, and any damage you take interrupts the heal.

Best archetype for beginners

I’m always recommending new VTM players to consider playing as a Brujah, whether they’re dipping a toe into the TTRPG or checking out Bloodlines for the first time. This advice holds true in Bloodhunt, where the Brujah’s high resistance to damage and tough melee attacks make them a solid choice for newbies. Either Brujah archetype makes for a good introductory character, though thanks to the Brute’s skills lending themselves to a more supporting role, I recommend theVandalas a more classic Brujah solo experience to those just starting out.

Despite the Ventrue clan being an extremely unlikely choice in an action-oriented game like Bloodhunt, theEnforceris actually surprisingly good for beginners, too. The Enforcer manages to be a solid combat character without losing the essence of what their clan’s about. Playing them essentially gives you a taste of what every other class currently in the game has to offer: mixing less powerful versions of the Brujahs' melee and resistance with the Toreadors' enemy power-draining and the Nosferatus' propensity for stealth.

Best archetype for solo players

Given my unapologetic love for the Brujah you’ll be unsurprised to learn that I think theVandalis the top choice for solo play thanks to their excellent mobility, aggressive melee style, and the fact that they actually get a bit stronger in the presence of enemies. You don’t need to be afraid to jump into the thick of it when you’re playing as a solo Vandal.

A player in Bloodhunt clings to a wall and looks down below at a group of mortals being fed upon by a vampire.

Best archetype for support players

So far, each of Bloodhunt’s three original clans has an archetype that lends itself particularly well to taking on a support role in squad matches. For those who like to play the healer, theMusehas the best healing powers in the game and can heal their teammates as well as themself even when downed. Unfortunately, that’s likely to happen a lot, so the other members of the squad just need to be prepared to keep an eye on their Muse.

If you like to do a bit of shielding, theBruteis the top choice, with their Shockwave Punch capable of deflecting bullets in an AoE to also protect their squadmates. Finally, if gathering intel is your bag, then it’s ridiculously satisfying to track enemies with theProwler’s superior kit and feed all those unsuspecting bloodsuckers' locations back to your squad.

As you can probably tell, each of the Bloodhunt archetypes brings at least one (and often two or three) very powerful skills to the table, and any of them can be used to win a match. Hopefully this primer has given you a better idea of the abilities each archetype has at their disposal. If you’re struggling to earn kills and wins, then try a different character - or perhaps develop your own skills with ourtop Bloodhunt tips and tricks guidefor beginners!